MLG Curfew

Discussion in 'Reach Competitive Maps' started by Lukr4sh, Oct 22, 2011.

  1. Lukr4sh

    Lukr4sh Forerunner
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    Curfew

    Simple map with classic structure. The main streets has 90° angle, such as a chessboard, that converge in a central square (up), and a bunker (under). There are also some rooms that connect the spaces. There aren’t many places to hide, the gameplay is intensive.

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  2. neverendinghalo

    neverendinghalo Forerunner
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    hmmm... the first two pictures really want to make me get this map but there are some problems. in the first picture your dish is off a little. in the second pic i can see some very nasty z-fighting. then some places on the map look like your trying to build certain rooms. last some things look like they are not lined up properley. but i give you props to being able to make a decenty good looking map inside of the collisum but i could see there being so framerate lag to. if you need help just send me an invite on XBL.
     
  3. Lukr4sh

    Lukr4sh Forerunner
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    thanks for the advices! yes this map is not recent, i built it before i know this site. Then, seeing your jobs, my forge technique is improved. I should revision the map.. the desire for sharing it has come before..

    Now, i work to adjust the defects, making a 2.0 version.

    Thanks, and sorry for language.
     
  4. neverendinghalo

    neverendinghalo Forerunner
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    yeah well i think the layout is good it just needs a little more work.
     

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