Hello everyone it's me halomcee with another Halo: Reach map. This map is called Cruiser and it works with invasion gametypes but of course not all invasion gametypes. It works with the special Invasion: Cruiser Gametype. Sorry if this is not the right place to post Invasion Maps. Let me explain you more about my map. First Phase: Hold positions in strategic points to kill the incoming Elites inside the Covenant Cruiser. Second Phase: Pelican drops off a Bomb to take down the closed Covenant Cruiser's Gate. Third Phase: Grab their navigation core, get it to your Pelican, and Evac the zone. First Phase: Send Elite troops to the Cruiser's Lobby to stop all the Spartans. Second Phase: Stop Spartans from arming the Bomb that will get them access to the Control Room. Third Phase: Don't let the survivors scape with the navigation core. Spartan's Initial Loadout Camera. Spartan's Spawn Zone. Elite's Spawn zone. First Phase Capture point 1. First Phase capture point 2. First Phase Overview. Arming the Bomb on Phase 2. Bomb Explosion, end of Phase 2, beginning of Phase 2. Third Phase Overview. Gonna capture the core! Hope you guys enjoy while playing this. Thanks for your attention and support. Have a nice day! Click here to download the map. Click here to download the Gametype. -halomcee, iHLMC.
Looks like a good Invasion map, but it doesn't really look like a Covenant ship's interior IMO. And I'm working on a Pillar of Autumn Invasion map that I'll be posting here when I'm done with it.
Well indeed it's not a Covenant Cruiser from outside. I just can't built good Aesthetic aspects on my maps, and I agree with you that I actually had it like a Covenant Cruiser on my mind from outside. Just imagine that when you play it =D. Also the Forge pieces aren't completely good to recreate a Covenant ship.
Hey, I liked the idea of this. How did you manage to make the wall look like that from normal to messed up after the bomb goes off. Im pretty good with aesthetics and map layout. Perhaps me and you could work together on something....
I also want to know if the wall was just made like that for the screenshot or if it can actually do that.