Cruiser Crisis (title in works)

Discussion in 'Halo and Forge Discussion' started by ZakAtak757, Oct 26, 2010.

  1. ZakAtak757

    ZakAtak757 Forerunner

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    Map, gametype, and names need a bit of tweaking, but I finally got it working. If you guys could playtest for me with a couple friends, that would be great. Tell me how it is.

    Map Link
    Game Link

    A UNSC Frigate has been stolen by the insurgents on Reach, and another Frigate has been sent in hot pursuit.

    This is a Territories map, but with some twists. Each ship has 4 territories in it to capture: Life Support, Hangar, Engine Room, and Archer Missile Pods (needs tweaking). This requires your team to both defend your own ship, and attack the other. But here is the twist: 3 of 4 territories (non-Hangar) can be destroyed, yes destroyed, but only from the outside. The trick is tying the Territories to destroyable objects.

    The engines are the easiest target, pump some Banshee plasma into the engines to destroy them, the only danger is enemies with rocket launchers/grenade launchers. The Life Support is at the nose of the craft, sandwiched between metal so getting the right shot is tough. Made tougher by the Archer missile pod you will probably need to destroy first (a tough task). Enemy Banshees doesn't help this. Destroying the external components listed above will take away the corresponding territory in 30-15 seconds.

    Each Frigate has:
    1x Rocket Launcher
    1x Grenade Launcher (may replace with sniper)
    1x DMR
    2x Health Packs
    2x Banshees
    1x Falcon
    1x Rocket Warthog (disguised as a missile turret, non driveable)

    Please give me feedback on improvement, this was my first big project :)

    [br][/br]
    Edited by merge:


    65 views, 2 downloads :/

    Sorry for lack of pictures, I took some but none of them saved.
     
    #1 ZakAtak757, Oct 26, 2010
    Last edited: Oct 26, 2010

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