Crossroad

Discussion in 'Halo 3 Competitive Maps' started by FullMetalJacket, Aug 16, 2008.

  1. FullMetalJacket

    FullMetalJacket Ancient
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    Crossroad takes its name from the structure in the centre of the map that is where the rockets and mauler spawn.A 2 base symmetrical map designed for team games.Suitable for 6-8 players.Created by dan scfc and JetDarkness77.

    Weapon list:

    2x Assault rifle
    8x BR
    1x Shotgun
    1x Mauler
    1x Sniper
    2x SMG
    2x Spiker
    2x Plasma pistol
    2x Needler
    1x Rockets

    Equipment list:

    1x Bubble shield
    1x Regenerator
    6x Frags
    8x Plasmas

    Crossroad is suitable for Team Slayer, CTF, Oddball, KOTH, Assault, Territories and FFA.

    A big thanks to the testers:

    Lord of K
    Samo333
    Niftyspeeddemon
    KamakazeSi
    davvy 360
    DAN DAV CFC

    Download 'Crossroad' here

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    #1 FullMetalJacket, Aug 16, 2008
    Last edited: Oct 8, 2008
  2. Obibital

    Obibital Ancient
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    the pics need to be bigger and there needs to be a Dl link to dl. aside from the pic size. it looks pretty good. i like how it has mulitpule bases.
    to find out how to enbed pics probperly click on the thing in my sig
     
  3. PingPongLegend

    PingPongLegend Ancient
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    i like the fence wall floor, thats cool
    the bases all look pretty good too
    never seen three done on a map but i like it
    4.5/5
     
  4. Bloodydagger1

    Bloodydagger1 Ancient
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    epic fail on the pics, but atleast you have them and tried, though the map is cool, just work on the pic embeding. 3/5
     
  5. FullMetalJacket

    FullMetalJacket Ancient
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    Sorry about the pics first posts really good map though just try it...
     
  6. sgt.pepper

    sgt.pepper Ancient
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    okay besides the pics it looks pretty cool and fun, i see some merigng from the pics and it looks cool i dl and check out
     
  7. Spark

    Spark Ancient
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    looks kinda kool ill dl 4/5
     
  8. Graver

    Graver Ancient
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    It's hard to see from the size of the pics, but from what I can see it looks like a great Team Slayer map. I like knowing that you can't just get the sniper and camp there the rest of the game with it too. The fence-walled floor also makes it look better. There isn't much more to say about this map, but everything I see looks perfect. 5/5
     
  9. FullMetalJacket

    FullMetalJacket Ancient
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    yeah the sniper is at the back walkway but it can't camp cuz it's really prone to BR'ing
     
  10. Matty

    Matty Ancient
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    Your title is a joke. I'm changing it.
     
  11. FullMetalJacket

    FullMetalJacket Ancient
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    lol soz ill change it but i was sorta looking for feedback about the map...
     
  12. Matty

    Matty Ancient
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    In my personal opinion, i think the map looks too open, with too many meeting points.

    The vast open space don't alow for a team to actually push foreward, instead they must make a desperate run to the base to hide, with no cover on the way.

    The large amount of meeting points mean that team communication will be horrendously difficult, and with a 4v4 not all areas will be able to be controlled at once, making it more about who can get around the enemy, and not who can actually out-play the enemy.
     
  13. FullMetalJacket

    FullMetalJacket Ancient
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    wow.. u just ripped my map apart
     
    DeadeyeForge likes this.
  14. DeadeyeForge

    DeadeyeForge Ancient
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    This map needs more cover for the first level of the map. Maybe on the North Foundry wall you could make a mini base or something. If you did, and maybe made the 3rd and 4th level of the wall interlocked it'd be a great looking and playing map. Good job on the design. I'll d/l and see what else I can find out about it. 3/5.
     
  15. Matty

    Matty Ancient
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    Congratulations on bieng the first person ever to be quoted in my sig.

    Naw really, its a very nice design. MLG maps are the toughest, you really shouldn't start your forging career there. If you spend more time planning your map out, then get some thorough testing in you will go far. Seriously.
     
  16. FullMetalJacket

    FullMetalJacket Ancient
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    thanks i'm honoured thanks 4 the feedback aswell

    i'll look into adding cover aswell but it's unlikely
     
    #16 FullMetalJacket, Aug 16, 2008
    Last edited by a moderator: Aug 17, 2008

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