I've been trying to host you guys on twitch each week to draw more traffic to the channel. I haven't been able to attend myself due to some other stuff coming up. Hope to see you on tonight
Good Afternoon, everyone! Here is the list of maps for tonight's Creative Force Tuesday Night Tests! Spoiler: CF TNT 7/26/2016 - Ragert by ReinaStorm Slayer/CTF/Strongholds - Heart of the Mountain by Tom Cinder Slayer/Strongholds -Colonial by SoldatDuChrist Slayer/ Strongholds -Hypothermic by AgentPaperCraft Slayer/ Strongholds -Pegasus by Black Picture & Creative Force Slayer/ Strongholds -Canal by Vorked Manback & Classy Moth Breakout -Hidden Intentions by That hurt em Slayer/ Strongholds/ CTF - Fever Pitch by Sikamikanico Slayer/Strongholds The playtest starts in approximately 40 Minutes.
Hey Randy, If you have time can you guys run Shambles (day) I have been tuning the map so I can post a final version. lots of weapon location changes and some pathing changes since you have played it.
Sorry, jack! I didn't see this. We'll get it in for the next playtest! Thanks a ton to everyone who participated! This was a very successful TNT, and lots of gameplay and Feedback came of it! Special thanks to the other Creative Force members who helped pitch in their time to play. Another Special thanks to @Max Extra who keeps hosting the stream on his twitch as well. I'm going to do my best to get feedback for tomorrow, but for those of you that want to see the feedback as soon as possible, you can check out the CF TNT Recap. Thanks again everyone!
2v2 Submission: This map has wallrunning Map: Penrose GTypes: Slayer GTag: SoldatDuChrist http://www.forgehub.com/maps/penrose.3285/
CF TNT 8/2/2016 Starts in about 5 minutes (a little late). Looks like I may already have a full party, but you may watch on the livestream here.
So I want to let everyone know that tonight's test is cancelled. There hasn't been many new map submissions on the Alliance Testing Network 4V4 Submission Thread, and although I could test maps on the ATN Database, I'm worn down from the previous week. There also hasn't been much interest from players to join lately either. Sorry to those looking forward to the test this week! I'll pick it up next week for sure! 'til then my friends.
Darn, I was so looking forward to tonight. Managed to get lucky and get the night off to play with. Maybe next week.
Just want to remind everyone testing is happening tonight. Not many map requests, but I am putting together a decent map lineup. Join me in an hour and a half if ya can!
Damn, sorry I missed this Wally12. I need to pay more attention to this thread when looking for players! We had a good night of playtesting! Thanks again to all who participated! The stream recap is up, however... The audio is messed up for most of it. I'll make sure I post feedback. If you choose to watch it just mute the audio. I also wasn't playing my best so it may not be great footage either way. lol Edit: @Bromaniac35 We played your map Forsaken in my Creative Force Tuesday Night Test! I didn't see a central place to give you feedback for it, so I thought this might be the best place for it. Here's what the lobby was saying: Spoiler: Forsaken Feedback - CF TNT 8/16 + The first impression was great! It looks good and plays well too. + Good height variation. The map had a lot of interesting paths, and interesting ways to engage the enemy. + Power Weapons and their placement felt great as well. - Some areas that look clamber-able in the center of the map were not. It might just be a glitch with forge pieces merging. - A lot of the map looked similar, and could use color variation to make callouts easier. The purple lights on the trees are an amazing example of what looks good with this. More stuff like that! - Players felt some of the maps segmentation felt a bit strange, to where you could be shot from unexpected places far away from where you were. most sightlines were good, but it may be good to double check as many as you can. Overall people like this map a lot! Lots of potential here, and I hope to see an updated version in my lobby again soon!
I am not sure where you are gathering submissions from. Here is mine: GT - LoTuS Map - Syphon 4v4 Slayer, CTF, BOMB, Strongholds
Gamertag: Ascend Hyperion Map Name: Eulogy Gametypes: CTF and Strongholds Consider for UCC: Sure Forgehub Post Attending: No Promises Eulogy has been tested by Max, Duke and Demp as well as many others. The tests have allowed the map to grow into one of my most popular pieces and I feel it's ready for the next step.