So I've been working on an inverse sym map that I'd like to set up for KotH, but due to the symmetry I want the hills to spawn according to their spawn order and not randomly. Can this be done? Is it involved in the scripting or in the gametype. I have all the brains set up from a prefab and KotH works on the map, I just have no idea how to make the Hills spawn sequentially. Thanks in advance.
I haven't tried anything based on the KOTH gametype specifically, but you may need some scripting logic that tells each one when to spawn. how much scripting have you done?