Foundry Cosmic Jam

Discussion in 'Halo 3 Competitive Maps' started by RichIBuildJumps, Jun 24, 2009.

  1. RichIBuildJumps

    RichIBuildJumps Ancient
    Senior Member

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    Cosmic Jam
    2 - 4 Player asymmetrical map, supports Team Slayer, Team King and Team Oddball.
    [​IMG]

    Name - Cosmic Jam
    Download - http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=83372784
    Creator - Sidekickboy

    Description
    Cosmic Jam is a small, asymmentrical map, built in a corner of Foundry. The map has been designed for Team Slayer, Team KOTH and Team Oddball. Everything in this map is merged or interlocked when and where it needs to be, and the result is a fast paced flowing map.

    The map consists mainly of towers, but a lot of close contact ground fighting will occur. The main weapons are found atop of these towers, such as the sniper rifle, sword and battle rifles. Around the more 'high-power' weapons, you will find that cover is, less than ample, but a quick escape route is usually available.

    This map has some very unique lines of sight, due to the nature of the towers and surrounding walls. The map seems to be rather open, however control with long range weapons is limited.

    In KOTH, there are 3 hill spawns, all at ground level. The first hill is equidistant from each teams spawn, creating an interesting first hill battle. The next 2 hills lie on the players starting spawns, and are easy targets for nades, good strategy is needed to control these hills.

    In Oddball, the ball spawns on top of the middle tower, again, a similar distance for each team to travel. There is no ideal place to hold the ball, due to the neutral spawn nature, however, I'd suggest somewhere with cover ;) (haha)

    For the sniper spawn I have used the Lockout / Blackout technique, a fusion coil prevents excessive camping, and a team can manouver the sniper from tower rather easily without actually climbing up the ramps.

    The Map

    [​IMG]
    Overview 1

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    Overview 2

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    Overview 3

    [​IMG]
    Player Start Spawn 1 (Defenders)

    [​IMG]
    Player Start Spawn 2 (Attackers)

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    Center Structure

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    Center Structure (Different View)

    "Action Shots"

    [​IMG]
    1st Hill Fun

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    Plasma Grenade Spawn

    [​IMG]
    Forklift Jump

    [​IMG]
    Does this hat make me look fly?

    Equipment & Weapons

    Assault Rifle - x2 - 30 second respawn - 2 spare clips
    Battle Rifle - x2 - 30 second respawn - 2 spare clips
    Covenant Carbine - x2 - 45 second respawn - 2 spare clips
    SMG - x2 (as pair) - 45 second respawn - 1 spare clip
    Brute Spiker - x2 (as pair) - 45 second respawn - 1 spare clip
    Mauler - x2 - 120 second respawn - No spare clips
    Brute Shot - x1 - 120 second respawn - 1 spare clip
    Energy Sword - x1 - 180 second respawn - N/A
    Sniper Rifle - x1 - 150 second respawn - 1 spare clip

    Regenerator - x1 - 60 second respawn
    Frag Grenade - x2 - 10 second respawn
    Plasma Grenade - x2 - 10 second respawn

    Here is the download link again, for those of you who missed it at the top :) :
    http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=83372784

    I'd love any feedback you care to bless upon me, negative or positive, and I hope you enjoy the map !
    Many Thanks
    R​
     
  2. Master Mak X

    Master Mak X Ancient
    Senior Member

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    Seems like you watch Scrubs too :D

    This looks cool I'm gonna download it and see the final results. There's never enough geomerging in Foundry. :D
     
  3. RichIBuildJumps

    RichIBuildJumps Ancient
    Senior Member

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    Haha thanks :)
    I was going to put "Does this hat make me look fly-eth?"
    But I didn't think people would get it :)
    Nice one thanks a lot :)
    R
     

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