Corridor is a long hallway with another hall branching off in a U shape and meeting up with the original hall. This map is perfectly symetrical. At both ends players spawn in a room with AR ammo, BR ammo and some grenades with a few other perks. There are turrets at both ends so that getting in the enemy base is not an easy thing. There is a barrier infront of the turret for cover. Everyone that helped me test this map were complete strangers and like 90% of them loved this map. There are spawn points all over the map not just in the rooms. Those are just were you start. This map is set up for: Slayer Team Slayer Multi Flag 2 Bomb Assault Neatral Assault Oddball KOTH Terrotories Here are Pics The starting room... Both Sides of the Hall look like this... Begining of U-Hall as I call it, this is 2nd floor of the U... 3rd floor at the arc of the U... 1st floor at the arc of the U... The fight has begun... This can't be good... 2 on 1, Thats not fair... 2 blues heading towards middle... That is me on fire : ) Please Comment this map and my others! Also Join my group if you want to learn some tricks for forging maps! Link to Bungie.net Group: Forged Link to Map: Corridor Link to other maps: The Complex Dementium Thank you to cro0k3d for helping me make this the perfect post! Give him a hand.
I know my post wasnt finished. Now it is. I have a link to the map. Also the one room isnt the only place you spawn it is just where you start off.
Awesome map, i especially like the u hall, but i recommend making more spawn points unless its like a team game but even then u have to add more spawn points
Yea I definetly see some spawn-killing on this map. Primarily because there is a lot small spaces and 2 Main Spawn areas. The halls looks great though, I'm not a big fan of armories myself partly because it makes every player too well equipped. Overall it was a pretty good map maybe not the map for me though, just because of the spawn-killing and armories and stuff.
Ok guys trust me this is not a spawn killing map. I made sure that since it was such a small area I put in a lot of spawn points all around. But thanks for the advice.
i found that the best tactic on this map was to blow up the grav lifts leading to the second floor after you go up them so when someone tries to use them you can jump down on them easily or just leave them trapped down there
some of the stuff could be made a little better but other than that me and my friends played on it for a while and loved it.