Core 13

Discussion in 'Reach Competitive Maps' started by 5 knuckle bullet, Nov 23, 2010.

  1. 5 knuckle bullet

    Senior Member

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    This symmetrical map has a central "core" with catwalks leading to the outter floors. Bases on either side of the core are simple, but serve their purpose for CTF and Stockpile. Multi levels, good sight lines, and plenty of places to hide lead to some pretty good action.

    Weapon list:
    DMR x3 30 sec respawn

    Sniper x2 (no extra clips) 70 sec
    Magnum x2 30 sec
    Rockets x1 (no extra clips) 80 sec
    Shotgun x1 (1 extra clip) 60 sec
    Needle Rifle x2 30 sec
    Plasma Repeater x1 30 sec
    Needler x2 45 sec
    Plasma Pistol x2 35 sec
    Plasma Launcher x1 160 sec
    Concussion Rifle x1 95 sec
    Sword x 1 95 sec
    6 frag and 7 plasma nades all 15 sec respawns

    In Oddball: Hammer spawns on yellow catwalk - 45 sec respawn
    In Territories: Overshield spawns on green catwalk - 100 sec respawn

    I know it sounds like alot of power weapons, but with little ammo they don't overpower the gameplay. I also tried to evenly place them throughout the map.

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    Looking out from blue base

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    Blue base (red is identical)

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    Looking from blue base towards yellow side

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    Looking from just in front of blue base towards green side

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    Green side - sword on bottom, concus. rifle in room behind sword room, sniper on middle, needler and plasma pistol on top.

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    Red catwalk - plasma launcher in middle of core

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    Below red catwalk - shotgun located in bottom floor of core

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    Looking out from core to yellow side - sniper on top in front of yellow strut - DMR straight ahead - past DMR are back hallways leading up to sniper level

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    Below yellow side - rockets under middle structure - needler and plasma pistol on ends

    Action shots -
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    Catwalk battle!

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    Fighting for sniper on yellow side!

    Have fun and comments welcome
     
    #1 5 knuckle bullet, Nov 23, 2010
    Last edited: Nov 23, 2010

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