Shield doors, instead of a wall, allow the infected to come at any campers from both sides via the teleporter that opens up at the attackers' spawn.
We played this at yesterdays TGIF and it was very fun. At one point, the tank and it's gunner were the only humans left so the zombies had to make a plan on how to get it. Some of us went for it straight on, some went on the right, and the rest went on the pipes. This is a great map and I can see myself playing it a lot in the future.
What if you fixed it at the start to make it so that no one kills a warthog at the start? like use the center section as a launch... make it so that you jump off the middle bridge.. and get to car... or tank in the back taking longer for the tank to go...
It is kind of hard to understand what you're saying. You mind rephrasing that a bit? What do you mean when you say, "so that no one kills a warthog at the start" ?
if you have ever played Convoy tunnel the start is like a traffic jam... and the tank has the most power and force of who wins... usually there is a chance the tank can kill people like in the video ... knocking them off the edge... what if you fixed that... because it happens a lot in games i play...
this is a really great map. u cant help but feel nervous each time you pass a corner. hell of a good job!
I tried to make one like this one when I saw it, but at the time I was at a house in which downloading was almost impossible due to worst internet I have ever seen...So I made one like this and then when made it, it turned out pretty great. But I downloaded this one and its by far way better than mine. I guess it just haz that Truedarkfusionness that the bigger population of Halo gamers don't have.