Conundrum

Discussion in 'Halo 3 Competitive Maps' started by Mr. Skittles, Mar 22, 2008.

  1. Mr. Skittles

    Mr. Skittles Ancient
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    Conundrum
    Created by skittlemeister0
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    Supported Gametypes:
    Small Slayer groups: 1v1, 2v2, every man for himself
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    Map Description
    This map was designed to basically annoy you the freak out. Then, with the mind of a better forger: Eyeless Sid, I added on to make it a little more open, with different weapons than the BR's and plasma grenades I had thought of at first. The basic rough outline is a main area with a shotgun room next to it. Opposite the shotgun room is a passageway that leads to the rocket spawn and the active camo sewer. Above the shotgun room (filled with fusion coils to completely demolish camping) is the overshield area, accessed by a winding door-staricase - idea taken from the fence wall stairs in rusty eagle's and shock theta's The Sewers. There are two "back alleways, each accessed by a drop through the floor. One leads to the almighty power drain, which is located under a fence wall ramp. The other leads to a plasma rifle and a plasma 'nade. The soccer ball is for you to find in regular player mode (no forge cheaters, ya hear!).
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    Main Area= here you can see the winding staircase and my friend exploding
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    The first back alleyway. Sorry for the close-uppiness, it's small.
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    Another angle of the main area, this time showing the fence wall ramp and the entrances to the second back-alleyway
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    My friend retrieving the Overshields
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    Entrance 1 to the second back alley way
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    me above the second back alley way
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    Me underneath the fence wall ramp fetching the power drain, entering the first alleway.
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    Rocket Spawn
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    Well that's about it. I just want to say thanks to Eyeless Sid and i am EVIL ONE for their comments and tips for changing my map up a little bit. Any comments and criticisms are mandatory! Joking, but seriously.
    [br]
    Download Conundrum here
     
  2. TXGhost

    TXGhost Ancient
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    Interlocking would have made this a lot better and cleaner.
     
  3. Matty

    Matty Ancient
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    Most of it is interlocked, but i agree with you that the parts that arn't dont do justice for the parts you did. I recommend going over it again, and interlocking some of the things that stick out, it would really clean this map up.
     
  4. Mr. Skittles

    Mr. Skittles Ancient
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    alright thanks, I will get right on it
     

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