When people think zombies they think, oh, i have to run away and not get killed, and if i get lucky I'll find a good spot and be the last man standing. Many people have made versions where the humans must run to a base with weapons, or not fall from a high place or they get killed. Contain is a little different. First of all, the game variant is one capture the flag. What the-? Everyone starts with swords but the defenders have weapons strewn all around. The zombies jump from the bridge and rain down upon the defenders outside the base. They are allowed to pick up weapons of fallen humans, so if you die, remember to tell your teamates that the zombies now have a weapon. If a single zombie picks up the flag, the capture point is right beneath it. So they automatically win the round. Below is pics, and below that is the map, gametype and a video of it in action. The video is of Contain Version 1. This is version 2. All I did was move the starting points of the zombies farther back, and then put their spawn points up closer. Download Map Download Game Watch the Video
ctf with infection settings. i felt weird typing that. glad to see something thats not on any dlc map. looks very interesting.
very well very well. ill give it a dl and check it out. i dont really like the map but i do like the game and idea. nice job on that.
with all of the foundry maps out it is really good to see a good ol highgroung map. I'll dl for sure to see if it reminds me of the good ol' days. when the elite players were around and the word noob refered to a major
foundry maps attract attention to me, but this is a non dlc map ive seen that is actually worth it, ill download it!
Woohoo! Another High Ground mapmaker! I'm not alone anymore! Very nice map. Too bad people rarely use non-DLC maps :\
Looks good, with some interesting concepts behind it, i like it! a non-DLC map that looks pretty decent.
It's a very good and original idea, but it doesn't seem too well executed. From the pictures, all I can see is strewn barriers all over the place.
All other exits out of the base are blocked with teleporters and barriers. There are two gravlifts by the side of the bridge where that tower thingy is that flings zombies out towards the flag. There are also multiple fusion coils on the base that can utilized by defenders, and pallets blocking off the bridge that can be broke through by zombies to create fast paced gameplay.
Agreed. I like the idea, very original with a twist of CTF and Infection, well done. 5/5. Keep these ideas up and you will make aweosme maps! Two thumbs up!
Uhm...sounds grerat but you can pretty hide alot of places its big you should block somes areas so that it would be more funner? or i just dont know what im takling about good game tho sounds good atleast.
ya like the idea work on the map a lil, you could make a good one on foundry try tht VISIT MY MINI CITY------ Str8 Up Thug - MyMiniCity