Construction on the Ruins

Discussion in 'Halo 3 Casual Maps' started by ShadowVanish, Mar 8, 2009.

  1. ShadowVanish

    ShadowVanish Ancient
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    Contruction on the Ruins
    Construction uses a strange but good idea for gameplay. Making objects spawn later so the humans have to work their way up to the end. And no not one of those like Gateways where you have to wait for a dumpster to move to get to the next room. Stuff just starts spawning and you have to follow the stuff or die. Teamwork is also a key to survival. The red zombies are almost as strong as you so dont be to patient in telling someone theres a red coming. An especially dont be patient if theres a yellow one. He may look like nothing but beware. Blues look like nothing and are nothing. Heres how I see it, blues are drones. They wont do much harm unless they get close to you. At the start it may seem like there are alot of weapons but most of them dont have full ammo. Make every bullet count since you wont get alot more until you reach the end. Well I shouldnt really say the end because there are 2 different one. One if you prefer long ranged combat or close quarters combat. The close on is in a double box that spawns where you start. The other is above the zombie spawn. Both places may look very overpowering but there are many ways and angles you can die from. There are some things I put into the map that are sort of hidden and help you. 1 thing is hidden weapons for the humans. Another is a geomerged teleporter so the zombies can guard against spawn killers. Its in the custom powerup room. And the final sort of hidden thing are all the special ways for zombies to get up to places. Teamwork isnt just the key for humans.

    >>DOWNLOAD THE MAP<<
    >>>DOWNLOAD THE GAMETYPE<<<

    There were survivors in 1/24 rounds during the testing.

    Zombie Guide:
    Blue: Weakest
    Red: Middle
    Yellow: Strongest

    Pictures:
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  2. maxf2489

    maxf2489 Ancient
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    this looks like a good map, ill give it a try
     
  3. El3CTRONiC

    El3CTRONiC Ancient
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    Hey nice post ...finnally finished.
     
  4. ShadowVanish

    ShadowVanish Ancient
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    Its been finished I just never posted it. This is my final Foundry map so lets see if I can make a good Sandbox map. I am about to post my remake of Hobo Heights.
     

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