Author: l PATRICK l Map Name: Conquest Discovery Map Canvas: Sandbox Map Size: Medium Player Count: 4v4 5v5 Supported Gametypes: Conquest __________________________________________________ Description: Hey Guys, this is my conquest map on sandbox which is placed in the sky-bubble, it's called Discovery. Please leave comments that describe the likes and the dis-likes that way I know what to fix on a v2. PICS: This image has been resized. Click this bar to view the full image. The original image is sized 1024x768 and weights 51KB. This image has been resized. Click this bar to view the full image. The original image is sized 1024x768 and weights 105KB. This image has been resized. Click this bar to view the full image. The original image is sized 1024x768 and weights 116KB. This image has been resized. Click this bar to view the full image. The original image is sized 1024x768 and weights 111KB. This image has been resized. Click this bar to view the full image. The original image is sized 1024x768 and weights 112KB. This image has been resized. Click this bar to view the full image. The original image is sized 1024x768 and weights 98KB. This image has been resized. Click this bar to view the full image. The original image is sized 1024x768 and weights 88KB. This image has been resized. Click this bar to view the full image. The original image is sized 1024x768 and weights 71KB. This image has been resized. Click this bar to view the full image. The original image is sized 1024x768 and weights 109KB. Thanks again for viewing my map, __________________
I remember playing on this during the early stages of forge, where there was no roof. You and my friend Partboy got into a massive argment as we were all in the same party. The spawn areas were pretty good looking at the time and the walls nice and rounding. I recommend you download this people, it sure looked to be a ton of fun! You know what conquest is Right? The whole idea is to have a map with a slight curve to it along with exceptional aesthetics. This map is a great Conquest map and you can tell from the pics alone.
Yea it looks very similar to Gold Rush in shape but it I like the gold weapon holder slot things they look nice. Also I like how the ceiling breaks away towards the middle letting people see the sky. you should post some more pictures and that covenant guy at the bottom pic is ugly as hell.
Ah, this map, i remember you asking me advice for this, you didnt have to put in a roof, but whatever, i like the spawn areas, and the hallways are a little wide, but whatever, it looks great and is sure to play well. 4.75/5
You have a nice map here, but the layout is kinda simple. Thats not a bad thing but there's just not that much excitement as far as the aesthetics go. But your forging is nice and neat, I give you that. The only thing that caught my eye were the columns you used for the brute spawn, those were original. Weapon placement was good. If you were to change something as far as aesthetics, I would try and make the roof look like is falling down in the middle. And maybe add something to the walls to make it look more interesting.
This map is super smexy. The weapon placements are good for the gameplay and look good at the same time. The layout is great for the gameplay. The aesthetics are epic. This is a flawless map for conquest. Very good job. Definetly a download from me.
Wow so sexy !!!! Lol ! I really love the idea of the territories on a tower and the brute shot spawn are very cool i love the idea of the golden case for the brute ! Good Conquest Map ! Conquest In MatchMaking !!!!!!!!
I love conquest maps and this is a good one. The aesthetics of this map are pretty nice (like many others said, the brute shot slot is very nice). The different terrains and height variations help to change things up a bit as well. I would like to see a few more weapons on this map, like spikers and maybe a plasma pistol. Also, the z-fighting in the grass is a little annoying, but not a major problem. I enjoyed playing on this map and look forward to more.
Well there is a trick to it, patience. I have a few maps with large grassy areas, and one way to fix it is to double tap one of the tin cups, then save and quit until there is no more z-fighting. Its a pain to do though.
Woaw!, nice idea, the colums in the second and third screenshot, they are really nice, its a download for sure for me... good job.
ha thanks guys, im planning another conquest map already so im gonna keep pumping them out.....thanks agian sorry for the double post, i need also some judgement on the roofing in the middle is it necessary or not?
Impressive Aesthetically but a little lacking designwise. The only handy element I see in this map is symmetry and the use of elevation. 4/5.