Conflate By: Dart3rocks 4v4 CTF Style Map Release Date: 3/5/13 This map is a 4v4 CTF Variant Map. [Folklore] Built on the inside of Erosion This map was designed to reflect a derelict water pump facility that has fallen into disarray. Now it's up to the 2 companies (red, blue) to claim the facility and ultimately revitalize one of their civilizations. The pictures below show the map; however there have been some changes: The lift works better, The bottom has more cover( to encourage use of the bottom, also the center has some columns that allow flow through the center(this allows players to jump from one side walk way to center of the top bases) Also to encourage use of the bottom and outer paths weapons are strategically placed. Also The Colosseum walls are now stacked double walls Pictures CTF Flag Spawn is on the platform in the background. The Center Bridge Center overview Base overview "Lift Room" Outside Path & Back of Lift Room "lift" http://imageshack.us/a/img836/4430/halo48wqer.jpg Any feedback is greatly appriciated!! Happy Forging, Dart3rocks
I think if you want to promote more movement to the bottom level, you'd be best placing a power weapon down there, that should make a difference Also, could we have a weapon list?
Aesthetically, this room isn't the best. All of your pieces look awkward in there. Why are they eroded if they are in this pristine and clean environment. It makes no sense. Aside from that, it looks built well enough, though layout is difficult to grasp on the images provided.
Weapon list: Initial Ordnance: Shotgun x 2 Railgun x 1 = This spawns bottom near lift Random Ordnance: R.O.1= Saw/Sticky Detonator/Needler (Bottom further across from lift) R.O.2=Incineration Cannon/Binary Rifle(Near rock halls); not a pun. haha ^^ I think that is what they are, but might be subject to change When you say awkward...could you be more specific. As for your question I have no answer, the pieces do stand out in the clean environment, but I can't really change that(since it is the room that is built-in on Erosion which is the main problem) & I wanted to get a good overview shot, but I couldn't because of the ceiling :/ the map is actually built really clean. [br][/br]Edited by merge: With the news of the FILESHARE finally being live, I have decided to give this a finished release date set for tomorrow!! Release Date: 3/1/13