So this is my first competitive map that I made. It took me a while to make this so I hope you like it. So the theme for this map was to see how I could use advantage of height to expand a map. I went into the hangar of Forge World and saw it wasn't used much. I also saw it was a small surface and needed to be built up. That's what I did. There many avenues of attack and escape. Easily maneuver from different levels of the map to evade and engage combat. The map is almost exactly symmetrical. There is a blue base and a red base. Yes I know, I know using the grid on the floor and roof how original, but it does serve a purpose when grenades hit it they become nullified or there movement is significantly decreased rather than bouncing Anyway here is the weapons layout. x1 Shotgun x1 Sniper Rifle xConcussion Rifle x4 DMR x4 Needle Rifle x2 Needler x4 Frag grenade x2 Plasma grenade I think this is the correct weapon layout. Not too many power weapons, I think it is a good balance. Here are some screenshots. A view of the main building in the center Inside the main building (lower floor) A view of the top half of the main building Inside one of the two side rooms Bridges and routes to other places. A view inside one of the side rooms looking across A side view of blue base A side view of the entire main building and other bridges and routes Broad view of the whole map Alright guys hope you liked it. Download - Click Me Extras: I will be making maps for often so look out for that. Go check out my new youtube channel ( here ) you can expect tutorials, tips ,gameplay, and commentary, coming soon.