C0NDU1T "Last one out turn off the lights" Welcome to Conduit! Conduit is quite simply a symmetrical map made for the sole purpose of team doubles* ...and your enjoyment. 1NF0 Conduit is a remake of my map Focus from Halo: Reach. With my remake of Focus I wanted to make it larger due to everyone having sprint, make it play well and also be aesthetically pleasing. The whole map revolves around what I shall label as the "Green Spire." The purpose of this central structure is to be a "choke" point where the players would spend most of their time going through. In a way it is a transit zone in which people can easily get from one place to the next. Housed within this spire is a grav lift which players can easily get to the third level without having to go around. Around the spire there are 4 main bases along with 4 side bases. The 4 main bases are blue, red, gold and purple. Connecting this bases there are 4 hanging tunnels or platforms connecting to the main spire. The side bases guard the ramp from the ground floor to the second floor. These side bases are important to hold because in order to get up top the players must pass through these areas. On the ground floor there are 4 pools of "acid" which is in a way the theme of my map as the central spire is run by the "acid" like substance. P1CS "Side Overview of map (Couldnt't get actual overhead view)" "Red base inside" "Railgun spawn; red side" "Gravity lift; Green spire" "Red base; view at Green spire" "Purple base; overhead" "Blue/Purple side ramp; Green pit" "Green spire; overshield" Uploaded with ImageShack.us WEAP0NS Railgun x 2 - 1 extra clip - 85 seconds Overshield x 1 - 100 seconds Needler x 2 - 0 extra clips - 60 seconds Shotgun x 2 - 0 extra clips - 75 seconds End Note So this is the map! Please download (file browser > map > gamertag > Shama1ama > Conduit > download) and critique. If there are any questions or suggestions to further improve the map, let me know below. Thank you! UPDATES: DOWNLOAD C0NDU1T