C0NDU1T Last one out turns out the lights This, as the title suggests, is Conduit! Before you guys (hopefully) get too excited to play it, I would like to point out this is still a work-in-progress. However, it is still on my fileshare to download but it will be updated as soon as I can test out the map. 1NF0 Conduit is a remake of my map Focus from Halo: Reach. With my remake of Focus I wanted to make it larger due to everyone having sprint, make it play well and also be aesthetically pleasing. The whole map revolves around what I shall label as the "Green Spire." The purpose of this central structure is to be a "choke" point where the players would spend most of their time going through. In a way it is a transit zone in which people can easily get from one place to the next. Housed within this spire is a grav lift which players can easily get to the third level without having to go around. Around the spire there are 4 main bases along with 4 side bases. The 4 main bases are blue, red, gold and purple. Connecting this bases there are 4 hanging tunnels or platforms connecting to the main spire. The side bases guard the ramp from the ground floor to the second floor. These side bases are important to hold because in order to get up top the players must pass through these areas. On the ground floor there are 4 pools of "acid" which is in a way the theme of my map as the central spire is run by the "acid" like substance. P1CSThe pics don't give the map justice because I had to take them with my phone WEAP0NS Frag Grenades x 4 - 25 seconds Sniper rifles x 2 - 65 seconds Sword x 1 - 70 seconds Needlers x 2 - 40 seconds Machine Gun turrets x 2 - 90 seconds *Notice: This is just what I have so far. It will be changed depending on suggestions End Note So this is the map! Please download (file browser > map > gamertag > Shama1ama > Conduit > download) and critique so that I can get a final version out there. If there are any questions or suggestions to further improve the map, let me know below. Thank you! DOWNLOAD C0NDU1T
Yeah was just playing on Shatter, turrets are really overpowered. I will leave turrets for when I make a bigger map. I am going to remove the snipers and make them shotguns. Switch the sword for a different power weapon since I am adding in shotguns. I will take out turrets and replace them with another weapon I am currently deciding.