Concussion

Discussion in 'Halo 3 Competitive Maps' started by iMpl0d3, May 22, 2008.

  1. iMpl0d3

    iMpl0d3 Ancient
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    Hi! This is a 2 base symmetrical map with a twist... The bases are in the corners, with platforms on the sides. The only weapons are BR's, Carbines, and 2 Maulers (1:30 respawn with 0 extra clips). All the bases are identified by powerups. Concussion v1.1 has a damage amplifier top mid, Concussion v1.2 has Camo top mid. Your choice. Alright, enough talk, here it is:

    Overall view:

    [​IMG]

    Red and Blue Bases:

    [​IMG]
    [​IMG]

    Yellow and Green Platforms:

    [​IMG]
    [​IMG]

    Top and Bottom Mid:

    [​IMG]
    [​IMG]

    Red and Blue Ramps:

    [​IMG]
    [​IMG]

    Under Ramp (either one):

    [​IMG]

    ====================================================================

    Here is the link to my file share. There are two 4's versions (Concussion 1.1 and 1.2), and the FFA version (Concussion FFA).

    1.2 runs TS/CTF/King/Ball, 1.1 runs settings from my file share.

    Thanks to SaLoT, That Blam n00b, and Namllu for the great ideas for improving this map. Also thanks to Abooort and TruE x Prodigy for keeping me company while I build it.
     
    #1 iMpl0d3, May 22, 2008
    Last edited by a moderator: May 22, 2008
  2. FrenchToastForge

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    This map looks like alot of fun but 75 hours? I dont think so.
     
  3. Bottlecap

    Bottlecap Ancient
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    Ok, your map looks pretty good, but two problems. First off your thread tile needs to be the same as ONLY your map's name. Secondly, this doesn't look like 75 hours of work, it is a good map but this wouldn't take more than about 10-20 hours tops.
     
  4. BJFPoyver

    BJFPoyver Ancient
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    75 hours? You're joking, right?
     
  5. iMpl0d3

    iMpl0d3 Ancient
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    No, this is my first map, I've never glitched anything before, it literally took my about 3 weeks with 3 completely different versions of the map before I arrived at this. Sorry if it's seems misleading, but it's true. I'll edit it anyways....

    Now lets get onto the map itself, now that the confusion is over. Thank you!
     
  6. LIGHTSOUT225

    Senior Member

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    Please do not link to your fileshare. Post the map from your fileshare to the Bungie.net forums, then link that thread here.
     
  7. About 10 Babies

    About 10 Babies Ancient
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    Very nice map for your first! But wow 70+ hours?
     
  8. FrenchToastForge

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    Well thats OK then, and also welcome to Forgehub ^_^
     
  9. Thom Barbarossa

    Thom Barbarossa Ancient
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  10. iMpl0d3

    iMpl0d3 Ancient
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    yeah.... except for there is 2 versions (camo instead of damage amplifier) for fours, and an FFA version, and one of the fours versions needs special settings so the custom is a damage amplifier instead of an OS... just figured it would have less clutter and confusion... but I will do.
     
  11. BarkusTheMan 1

    BarkusTheMan 1 Ancient
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    this map looks very good. it has a great look to it especially the bases they look sweet
    nice symmetrical-ness, overall great job
     
  12. SPAGETTII

    SPAGETTII Ancient
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    Looks good, just do one thing
    Instead of just placing the two boxes on top of the center walls, stack up seven double or single walls while the center walls are unspawned, then place the center boxes on top of those and you will get a perfect hight level and the middle will looks smoother
     
  13. iMpl0d3

    iMpl0d3 Ancient
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    What exactly do you mean? Right now I have 4 single boxes interlocked to have a smooth walking space. Just so you know, the bridges leading to top mid right now BARELY reach, so making top mid any higher or anything probably wouldn't work.
     
  14. Y35 <3

    Y35 <3 Ancient
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    Looks like a good MLG map
    i got a bunch of these already but you can always use more for the normal custom games
    alot of my clan members are 50s and all they like to do now is MLG
     
  15. eskykhess

    eskykhess Ancient
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    looks good ill dl as soon as my other maps are dun downloadin looks very nice and fun
     
  16. Norlinsky

    Norlinsky Guest

    Whoa this is like de ja vu. I swear I've seen this map before...
     
  17. LXV Grizzly

    LXV Grizzly Ancient
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    I cant help it, i guess its a pet peave of mine but 70 + hours, i really cant beleive that, im sorry its just me, but now i move on to the map. looks decent, nothing really seems to pop out at me, it probably would have been a good idea to turn some of those boxes upside down becuase it looks better and it may even be smoother to walk on, i konw i like to walk on them better that way.
     
  18. Pirates

    Pirates Ancient
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    hey dude, I believe this would also be called an "MLG" Map, and seriously, 75 hours?
     
  19. iMpl0d3

    iMpl0d3 Ancient
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    I couldn't turn the boxes upside down cuz that would look ugly, since you can't use upside down open boxes, and the combo of upside down + regular is worse than what I have now.

    But yeah, it DID take me around 75 hours, I worked for around 3 weeks, morning till night every day until it was done. Like I said, I made completely different versions of the map with different mids, different plats, and different bases. It probably is MORE than 75 hours because of all the games of testing and slight revisions. And you can't forget that this is my FIRST map, so I wasn't completely used to geoing and intertwining (EVERYTHING is geo'd and intertwined, as pixel perfect as I could make it).
     
    #19 iMpl0d3, May 22, 2008
    Last edited: May 22, 2008
  20. iMpl0d3

    iMpl0d3 Ancient
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    It is an MLG map, but they changed the title of my thread to just plain Concussion. Sorry if your post was directed to the person right before you.
     
    #20 iMpl0d3, May 22, 2008
    Last edited: May 22, 2008

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