Thank you, I'm quite partial to the tower myself. The ramp leading to it's second floor was a pain in the you know what. Lots of time and effort was focused on balancing it for gameplay, and all things considered, I think it turned out rather well. On another note, my current project, Fortress, is almost complete, it is currently in the play-testing phase.
Interesting, you added a wall for asymetric gametypes..? I really don't understand how that would change the map for the better of only asymetric games. Anyways the map looks fun, I always like to play maps with multiple buildings to go into.