Foundry Compaction

Discussion in 'Halo 3 Casual Maps' started by Moxus, Jul 19, 2009.

  1. Moxus

    Moxus Ancient
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    Compaction​


    [​IMG]



    Compaction is a small, multi-tiered, extremely close-quarters map, set in the holding area of a Traxus warehouse. In these small compartments of a warehouse, cargo which has been put on hold is isolated from the main repository, decreasing the likelihood that it will be accidentally shipped. Compaction's holding area is a common example of the setup of such areas: Cluttered, messy, and disordered. On the ground level, exceptionally cramped quarters, free-moving cargo, and explosives make for a chaotic environment, while the upper levels provide more spacious, open-air regions for more ranged combat. Providing endless, fast-paced fun, Compaction is a great choice for letting your tensions slip away.

    Basic Map Information:
    Base Map: Foundry.
    Map Type: Casual.
    Symmetry: Asymmetric
    Size: Extra Small.
    Levels: Three.
    Weapon Set: Human/Covenant, Human Dominant.
    Recommended Players: 2-8.

    Recommended Game-types:
    • FFA Slayer.
    • FFA/Team Doubles SWAT.
    • Supports All game-types.

    Additional Map Information:
    Weapons on Map:
    • 4 Assault Rifles.
    • 4 Battle Rifles.
    • 4 SMGs.
    • 4 Plasma Rifles.
    • 4 Covenant Carbines.
    • 1 Flamethrower.
    Vehicles on Map:
    • 1 Mongoose (Use-able, but meant as scenery)

    Screenshots

    [​IMG]

    Overview from third level.

    [​IMG]

    A view of the second level.

    [​IMG]

    Another view of the second level, this from the garage-side base.

    [​IMG]

    Garage-side Alley (looking left from initial picture).

    [​IMG]

    Window-side Lane

    And, again, for good measure:


    Cheers,
    Moxus
     
    #1 Moxus, Jul 19, 2009
    Last edited: Jul 19, 2009
  2. MetaLemur

    MetaLemur Ancient
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    it looks playable but i cannot see any interlocking from the pics so if ur gonna post a map try using interlocking it will help out alot. so yea it looks ok ill give it a download and try it out.
     
  3. Moxus

    Moxus Ancient
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    Could you specify some areas in which you think interlocking would improve performance or aesthetics? Otherwise, I'm not quite sure where interlocking would be beneficial.

    Thanks,
    -=Moxus=-
     
  4. Hunter85792

    Hunter85792 Ancient
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    Haha, spam fail. Anyway, I'll download and take it for a spin, or at least do a ForgeThru. I'll have a analysis ready sometime in the next 24-48 hours. =)
     
  5. Moxus

    Moxus Ancient
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    Thanks very much! I look forward to your feedback.

    -=Moxus=-
     
  6. Maverick683

    Maverick683 Ancient
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    i have to say this is one of the coolist map i have ever seen, its clean,smooth,and great for gameplay.those are great for games
     
  7. Moxus

    Moxus Ancient
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    Thanks :). I hope you enjoy the map!

    -=Moxus=-
     

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