Coldsteel

Discussion in 'Halo 3 Competitive Maps' started by DimmestBread, Jun 13, 2008.

  1. DimmestBread

    DimmestBread Ancient
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    Coldsteel
    Created by DimmestBread

    4 - 8 players. Recommended players is 6

    Download Coldsteel here

    Supported Gametypes:
    Team Slayer
    One flag - change round time to 2 minutes
    One bomb - change round time to 2 minutes
    Team King - change hill time to your liking
    Oddball - change ball time to your liking
    FFA

    Map Description
    Coldsteel is one of my more unique maps and it is asymmetrical. The gameplay is very fast and each team has an equal chance to get the equipment and the sniper (each team either gets the shotgun or the sword). Everything is interlocked when it is needed and there is a various amount of cover, but it is not overused. Everything iv'e mentioned as well as the various jumps the map contains keeps gameplay flowing and makes it so you want to come back and play more and more.

    Weapons/Gernades/Equipment:

    x4 Battle rifle
    x4 Carbine
    x2 Plasma rifle
    x1 Brute shot
    x1 Shotgun - no respawn 1 spare clip
    x1 Sword - no respawn
    x1 Sniper rifle - 3 min respawn
    x2 Magnum
    x2 SMG
    x2 Brute spiker
    x6 Plasma gernades
    x6 Frag gernades
    x1 Regenerator 120 sec respawn
    x1 Power drain - 120 sec respawn



    _________________________________________________

    Curved ledge
    [​IMG]

    Sniper Area
    [​IMG]

    Central Structure
    [​IMG]

    The tower
    [​IMG]

    Mini base
    [​IMG]

    sword tunnel
    [​IMG]

    Action shot
    [​IMG]

    Action shot
    [​IMG]

    Action shot
    [​IMG]

    _________________________________________________


    Thanks to all of my testers and my friends who talked to my while i was in the forge. Thanks to all who download and constructive critisism is appreciated. Enjoy!
     
  2. BennyIV

    BennyIV Ancient
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    very well done map i like your interlocking and use of the different game types. well done.4/5
     
  3. xMBMAxPureEvil

    xMBMAxPureEvil Ancient
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    it looks to open throw some more objects in there
     
  4. DimmestBread

    DimmestBread Ancient
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    i used to have 4 a and b signs in the alley ways but even that was to cramped
     
  5. BennyIV

    BennyIV Ancient
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    Headshot is right. you should add more objects like barrels and crates inbetween your structures. its still a good map though
     
  6. Orphanslayer92

    Orphanslayer92 Ancient
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    interesting, good interlocking but a little spacious.
     
  7. SiN Fwang

    SiN Fwang Ancient
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    who said spacious was a bad thing? i think this map is really good. nice curviture in the first pic. 4.5/5
     
  8. browniekillyou

    browniekillyou Ancient
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    nice interlocking and well done on the curve this map is comepletly orignal but one question. is the game play good
     
  9. Lantus Nova

    Lantus Nova Ancient
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    nice map dude, it looks like a lot of fun to play.
     
  10. DimmestBread

    DimmestBread Ancient
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    it depends on what kind of gameplay you like. this map offers gameplay that is very fast paced and very intense, but the real means of winning is being more tactical and more careful than the opposing team.
     
  11. ActTehKiLL

    ActTehKiLL Ancient
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    Nice and simples i love the interlocking on those curving boxes good job 4/5 cuz kinda wide open
     
  12. Sk84lyfe13

    Sk84lyfe13 Ancient
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    very intense gameplay
     
  13. the persister2

    the persister2 Ancient
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    awesome, open but good. 4/5
     
  14. DimmestBread

    DimmestBread Ancient
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    thanks for all of the positive comments everybody. iv'e decided to make a version 2 so i need everyones opinion on what will make this map better.
     

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