Cold Capture

Discussion in 'Halo 3 Competitive Maps' started by IVIercinator, Aug 11, 2008.

  1. IVIercinator

    IVIercinator Ancient
    Senior Member

    Messages:
    227
    Likes Received:
    0
    Cold Capture

    Is a map built from the ground up with CTF in mind on the map Cold Storage.

    On this map all the side hallways all blocked off so that the map is just the main room in CS. There are 2 bases (you can hardly call them bases) set on opposite sides of the main room. One of the bases features the ramp that starts on the opposite side of the flood room that starts on the attackers side. This ramp holds a sniper with no extra clips in it at the top. I used less ammo so that there would'nt be any camping. A mauler spawn on either side of the middle area wich can be extremely useful in close quarters situations.

    Weapons:
    BR=2 Mauler=2 SMG=2 Spiker=2 PlazeNades=4 Flare=1

    Pics::::::


    View from defenders spawn
    [​IMG]

    View from attackers spawn
    [​IMG]

    OS spawns on defenders side
    [​IMG]

    OverView from defenders side
    [​IMG]

    Overview from attackers side
    [​IMG]


    Download

    Plz Comment
    Criticism is always helpful (and degrading)
     
  2. Brain Hacker

    Brain Hacker Ancient
    Senior Member

    Messages:
    119
    Likes Received:
    1
    looks kinda kool but i guess really hard to cap. the flag yah but not worth the DL
     
  3. Mace

    Mace Old Tyme
    Senior Member

    Messages:
    3,445
    Likes Received:
    4
    did al you do was block of the tunnels so it would just be themiddle section? and change the wepon placemnet/
    i would do alot more than that before posting
    might waht to go to the forging 101 section
     
  4. redearth

    redearth Ancient
    Senior Member

    Messages:
    1,201
    Likes Received:
    0
    2/5, looks rather empty.
     
  5. Jpec07

    Jpec07 Ancient
    Senior Member

    Messages:
    469
    Likes Received:
    0
    Such a small map, I can hardly consider it worthy of a CTF gametype. Still, I'll give you some sympathy points for trying.

    The one big glaring problem I can see with the map is that you didn't use the Energy Blockers in the doorways, and didn't try to geomerge the barriers into them either. It really could have done well with good use of either technique, but as it stands it isn't too bad.

    I'd also say that a sniper on this map isn't a good idea either, because of its pathetically small size.

    All in all, 2/5
     
  6. RadiantRain

    RadiantRain Ancient
    Senior Member

    Messages:
    1,346
    Likes Received:
    0
    I did not see anything... The only diffrence between this and regular Cold storage was the overshield.
     

Share This Page