Code Name: Varqe

Discussion in 'Halo 3 Competitive Maps' started by chood1994, Apr 5, 2008.

  1. chood1994

    chood1994 Ancient
    Senior Member

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    Download Map

    I GIVE ALL CREDIT TO COOLANT93 FOR MAKING THE PELICAN!


    Play with the Rescue game varient

    Mission:
    Code Name: Varqe

    Gametype Description:
    First to 5 points wins
    VIP team gets points by going to the VIP destinations (lead you to the extraction)
    Attacker team gets points by killing the VIP

    Primary Objectives:
    Find surviving UNSC troops
    Escort them to safety on the pelican

    Secondary Objectives:
    Eliminate all enemy contacts

    Prepare For:
    Multiple enemy bases on the way to the pelican
    Machine gun turrets
    Shotguns
    Sniper Rifles

    Your Weapons To Choice From:
    Battle Rifle
    Assault Rifle
    Shotgun
    Sniper Rifle

    Enemy Weapons:
    Machine Gun Turret
    Sniper Rifle(s)
    Shotgun(s)
    Mongoose(s)

    "Sir, some of the marines have sent us some pictures of the battleground....take a look!"
    VIP Team Spawn
    [​IMG]
    Enemy Base 1
    [​IMG]
    Enemy Base 2 (without roof on)
    [​IMG]
    Long Road Home
    [​IMG]
    Extraction Point
    [​IMG]

    Good luck soldier, I'm counting on you to bring those marines back in one piece!

    Download Map
     
    #1 chood1994, Apr 5, 2008
    Last edited: Apr 5, 2008
  2. fedraltag

    fedraltag Ancient
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    You spelled soldier wrong in your last pic. very sloppy map plus it does not look interesting
     
  3. chood1994

    chood1994 Ancient
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    ok well thanks for your opinion....although ALL my friends liked it...
     
  4. Tex

    Tex Ancient
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    chood, im sorry, but ive broken your map...it takes a grenade and a skip to ignore the "long road home" and many more parts of map... = ( sorry hombre all of us forgers have to work with grenade jumpers...
     
  5. chood1994

    chood1994 Ancient
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    lolz yes...threre was no way to block off the WHOLE thing from cheating but most of the time if you try to grenade jump you will commit suicide...I made it sorta like SWAT where you die really easy!
     
  6. Tex

    Tex Ancient
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    ah, very good sir, very good, dont forget about jumping off of objects, and your teamates...
     
  7. LXV GrizzIy

    LXV GrizzIy Guest

    this map may play fun, but its not aestheticaly pleasing at all, the nicest lookin part is the pelican, but heck it might play sweet!
     
  8. The Hudacris

    The Hudacris Ancient
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    I stand for most people when I say this but maybe your friends dont look at it neat wise. As for everyone on forgehub we need a neat map or else it doesnt belong.
     
  9. Pacific State7

    Pacific State7 Ancient
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    I personally dont like the map because you basically downloaded Coolant93's map and put more stuff on it.
     
    #9 Pacific State7, Apr 5, 2008
    Last edited by a moderator: Apr 24, 2008
  10. chood1994

    chood1994 Ancient
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    well I personally asked Coolant for permission to build a map off of his pelican!
     
  11. Dizfunky

    Dizfunky Ancient
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    Guys you are giving him a hard time. Especially you, Pacific State7. Read the new rule. >:[ I think you need to clean up the walls and fix parts where you cheat and it will look good. And never be afraid to use double boxes as walls, unless it's a house type of thing.
     
  12. chood1994

    chood1994 Ancient
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    thanks dizfunk! I tried to make it as neat and cheat-proof as possible but just ran out of big items!
     
  13. Matty

    Matty Ancient
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    Still, all you have done is taken his pelican and stuck a few walls around it. The standard of the bits you have done is not up to the standard of the pelican, which means that you would be getting a majority of this maps praise from something that you did not make, weather you want it or not.

    Also you said it was impossible to block off this map from grenade jumpers. I completely disagree. From the pictures you have barely used 1/3 of the total scenery, leaving a tonne of walls and boxes.

    Finally, a majority of your walls arnt straight. You have used very basic techniques, like a room with a turret pointing at the door. Single floor rooms Etc.

    In conclusion, i am sorry to say that this map is of a fairly low standard. But that is not so bad.

    You have a very good idea. The idea of a map where the players must make it from one side to the other hasnt been done very much, and is still relatively fresh. Also adding a Pelican to the end is a very nice aesthetic touch. Running Chron has a map of this similar style, but there is plenty of ideas growing off this theme, so it would be very easy to make another map of thie style without taking credit from Chron's idea.
     
  14. EL173 R3Ap3r 257

    Senior Member

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    Not bad at all. Coolant's Pelican was a good idea.
     
  15. chood1994

    chood1994 Ancient
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    ok thanks for all the feedback, next time i'll try to use all the items I have!
     
  16. A Nasty Fresh

    A Nasty Fresh Ancient
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    Like everyone else here says, the map looks very sloppy, to simple (you basically put up walls and a couple boxes to make simple polygons), I don't understand how your friends could like this. Needs to actually have some work put into it not just like one hour or whatever. And if you took longer... Man thats sad.
    FAIL.
     
  17. Bottlecap

    Bottlecap Ancient
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    Overall this map just wasn't your own original idea. The Pelican is the only standout thing and it is the only thing you didn't make. I don't mean to say this map is bad, just generally people enjoy seeing new things, but at least you built your map off something interesting. Kudos.
     

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