At last... It has finally been complete... And just in the nick of time before the release of Halo Reach... It is... Cliffside Combat Cliffside Combat is based off one of the Halo Reach maps made by Bungie. The map itself consists of fence boxes, open double boxes, bridges, barriers, small barriers, and radio towers. The objective of the game is capture all 5 territories. Weapon List -Brute Shot x 1 -Spiker x 2 -Plasma Pistol x 2 -SMG x 4 Also, Spike Grenade x 2 and Deployable Cover x2 Gametype The gametype is basically Conquest except you are 10% slower (90%) and you have frags to start. The Pictures!!! The Red base Red's Walkway The Central (Neutral) Base Blue's Walkway The Blue Base Special Thanks To: TheHatOfWin Vantier Raleigh pattrickcanttype biobeing94 HomerSPC Xanon xbox live girl Mischgasm IMayeR WWWilliam Tucci Taelorpwns yoman99951 CameronV16 Download Links: Cliffside Combat Conquest - Cliff Style I hope you enjoy my map. Until next time, -MattV01
First of all, I think you should make this map to work well with the regular Conquest gametype. I tested this map out, and I remember spawn trapping/killing a problem. You probably realized this and put those shield doors to discourage camping, and I think that was a great idea. However, the rest of the map (or territories) are barely covered with any defense. I see the interesting idea you have implanted into the base of this map, with it being on a cliff, but the gameplay did not interest me at all when I tested it, and it still looks like it disappoints.
Gameplay didn't interest you? Barely covered with any defense? I'm not convinced you actually played on this map at all. From the comments you state it sounds like you just look at my pictures and said what you think the gameplay was like. What you think the cover is like. I hope that you take in what I am stating and actually try the map.