Cliffhanger

Discussion in 'Halo 3 Competitive Maps' started by BetaWaffle, Jan 9, 2008.

  1. BetaWaffle

    BetaWaffle Guest

    Cliffhanger

    "Hanging precariously off a cliff, watch your step, it might be your last."
    Idea By Titmar (TEETMARE), Map By BetaWaffle

    Designed for the gametype "Conquest"
    Download Cliffhanger

    * Updated *

    _________________________________________________

    When a geological anomaly was discovered protruding from this remote cliff face, a service platform was constructed for the two research teams responsible for the discovery to study it. Unfortunately for the researchers, this anomaly was very unstable. When it collapsed, taking half of the platform with it, most of the researchers fell to their deaths. The half of the platform that remains is loosely attached at best, making it usable but dangerous. You must fight the remnants of the other research team to get control of the "safe" part of the platform (at least, you think it's safe). To make your task even more dangerous, you must dodge rocks (barrels) that periodically fall from the cliff down onto the platform.

    _________________________________________________


    [​IMG]
    Red Team Start

    [​IMG]
    Red Team Second Territory

    [​IMG]
    Red Team Third Territory

    [​IMG]
    Center Territory

    [​IMG]
    Center Territory Detail

    [​IMG]
    Center Territory Detail (Different Angle)

    _________________________________________________

    Have fun and please comment.
     
  2. SargeantSarcasm

    SargeantSarcasm In Loving Memory
    Senior Member

    Messages:
    7,783
    Likes Received:
    1
    lol i saw that the other night...pretty interesting...
     
  3. PHOENIX 874

    PHOENIX 874 Ancient
    Senior Member

    Messages:
    123
    Likes Received:
    0
    Is there only one base? I don't seem to see a Blue side..
     
  4. BetaWaffle

    BetaWaffle Guest

    You want another 3 pictures? Pfff.
     
  5. opothehippo

    opothehippo Ancient
    Senior Member

    Messages:
    763
    Likes Received:
    0
    hmmmm..... intresting
     
  6. Shock Theta

    Shock Theta Father of 4chub
    Forge Critic Senior Member

    Messages:
    5,729
    Likes Received:
    0
    I'd rather like to see how this turned out in the end Beta. I'm sure we'll play it in customs sometime soon.
     
  7. BetaWaffle

    BetaWaffle Guest

    It turned out very nicely, I'm proud of myself.
     
  8. Fbu

    Fbu Ancient
    Senior Member

    Messages:
    2,333
    Likes Received:
    0
    I would like to try it out as well, it sound like a really original idea. The one path to each base might get kind of annoying seeing as there is no cover, but a really cool idea. The barrels are great idea ;)
     
  9. BetaWaffle

    BetaWaffle Guest

    Yea, cover was kind of a problem, but the curvature of the platform helps quite a bit. Just think of it as a different Conquest experience.
     
  10. rusty eagle

    rusty eagle Ancient
    Senior Member

    Messages:
    2,797
    Likes Received:
    0
    Finally is all I can say...I have known about Tit's idea for about a month and I finally get to see it put into action, great job!
     
  11. BetaWaffle

    BetaWaffle Guest

    Thanks rusty, I hope to expand this to CTF & Assalt. I'm not sure how well it will work with just one path though, but then again, look at Asper's HighRail.
     
  12. Fbu

    Fbu Ancient
    Senior Member

    Messages:
    2,333
    Likes Received:
    0
    Could it possibly be expanded to a double layer?
     
  13. BetaWaffle

    BetaWaffle Guest

    No more fence boxes, I've used 4 bridges, it can't go any lower because you die, can't go any higher because you could get out of the play area too easy. Speaking of that, I didn't get a chance to test if people could get out of the play area. Pants!
     
  14. Titmar

    Titmar Le Mar du Teet
    Senior Member

    Messages:
    4,020
    Likes Received:
    14
    Awesome job Beta, i cant wait to play it!! ;D
     
  15. Killer Carebear

    Killer Carebear Ancient
    Senior Member

    Messages:
    260
    Likes Received:
    0
    Everything nowadays is for the Conquest gametype.
     
  16. BetaWaffle

    BetaWaffle Guest

    Hopefully this is my last Conquest map for a while. I have to start working on some other top secret projects.
     
  17. Maxwell360

    Maxwell360 Ancient
    Senior Member

    Messages:
    370
    Likes Received:
    2
    I look forward to your other 'top secret project' lol. This looks as if it is the best conquest map varient so far.
     
  18. Blazen Nite

    Blazen Nite Ancient
    Senior Member

    Messages:
    305
    Likes Received:
    0
    this is an awesome idea, i'm just a lil worried about the lack of cover, but besides that, it looks really sweet and inventive
     
  19. TrueDarkFusion

    TrueDarkFusion Ancient
    Senior Member

    Messages:
    2,058
    Likes Received:
    9
    I might have to make a sub-forum for conquest soon. Geez.

    Nice job on the map though. :)
     
  20. Ty

    Ty Guest

    sweet, I didn't know that you had finished this. Send me an invite so we can play on it here soon.

    As far as the lack of cover. (AZN's concern) There could be an easy solution..... i'll take a look at it.
     

Share This Page