Claustrophobia Created byLEGION [br] Supported Gametypes: The map is set up for the game variant boomstick, a one shot kill free for all slayer game where shot guns are set as default. [br] Map Description For all you LAN lovers out there, CLAUSTROPHOBIA was made with LAN parties in mind. A quick 5 minute warm up game to stretch out before you begin your objective games. This map was designed to pressure you into close-quarter-combat. Every thirty seconds the walls will close in on you forcing you closer and closer into the middle of the map creating CLAUSTROPHOBIA. Threatened by the discomfort of your opponents being so near, the last two and half minutes is complete carnage and there is no where left to run. [br] _________________________________________________ [br] The start of the game [img width=800 height=450]http://img206.imageshack.us/img206/6369/1st30seciw7.jpg[/img] [br] 30 sec. into the game [img width=800 height=450]http://img520.imageshack.us/img520/7818/2nd30secwb7.jpg[/img] [br] 1 min into the game [img width=800 height=450]http://img520.imageshack.us/img520/6882/3rd30secxq7.jpg[/img] [br] 1 and a half min into the game [img width=800 height=450]http://img520.imageshack.us/img520/5114/4th30secqt1.jpg[/img] [br] 2 min into the game [img width=800 height=450]http://img520.imageshack.us/img520/6579/5th30secrv2.jpg[/img] [br] The last 2 and a half min [img width=800 height=450]http://img520.imageshack.us/img520/4978/last25minla7.jpg[/img] [br] A closer look into the game Carnage [img width=800 height=450]http://img520.imageshack.us/img520/1408/ingame1nu5.jpg[/img] [br] Mayhem [img width=800 height=450]http://img520.imageshack.us/img520/6620/ingame2by3.jpg[/img] [br] _________________________________________________ [br] I would like to thank Forgehub.com for their Forge 101 tips. Without you guys, I would have not been able to create my vision. This map has been brought to you by DIVISION 69 Save a frag 4 yourself [br] Download Claustrophobia Download GAMETYPE Boomstick [br]
Cool map. Im sorry but its not that unique, although you did a good job using the timed events. This is a great map for close-combat.
just a point: wouldn't it be really easy to escape by jumping off the debris once the walls get close enough? or is the gravity lowered?
I've made a Claustrophobia map on Last Resort already before this happened and this doesn't look very claustrophobic, no offense.
Yeah i found a lot of ways to get out including a really strange grenade jump ( I used the Bookstick variet so im not sure how I survived the blast). And the stairs that spawn can easily be walked up. I recommend editing you map so theres ABSOLUTLY no way to leave the map. BTW why is there a gaint box of fusion coils above??? If they're there to kill people trying to leave the map then they havn't done very well. Me, 7. Fusion Coils, 0.