Citadel

Discussion in 'Reach Competitive Maps' started by AboveHaloMaster, Apr 14, 2011.

  1. AboveHaloMaster

    AboveHaloMaster Forerunner
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    This is a small symmetrical slayer map that I made. This map is fun for slayer game types and it includes a ghost, shotguns, snipers, plasma pistols, and sword. This is a well constructed map that has taken me a few hours to make. This map has a large tunnel down the center of the map with side glass tunnels with a small balcony with a plant feature and teleporters.

    Sky view
    [​IMG]


    [​IMG]
    Mid Tunnel
    [​IMG]


    Balcony
    [​IMG]

    [​IMG]
     
    #1 AboveHaloMaster, Apr 14, 2011
    Last edited: Apr 14, 2011
  2. raptororieon

    raptororieon Forerunner
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  3. SquidMan33

    SquidMan33 Forerunner

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    No I would recommend using ImageShack. Its simple.
    1. save the image onto your computer
    2. go to ImageShack.com
    3. click media upload, and then click browse
    4. choose your picture that you earlier saved
    5. hit upload now.
    6. It will take you to a page that will have about 6 different links.
    7. You will need to copy only the direct link. You may need to create an account.

    HOPE THIS HELPS
     
  4. AtlasIsShruggin

    AtlasIsShruggin Forerunner

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    I really like how you created the center tunnel, I haven't seen that before. That being said the grass and rock look way out of place on a map floating in the air. And let's be fair, Everyone is now using the grass rock circle in their maps now. Why not try doing something unique there as well?
     
  5. dt192

    dt192 Forerunner
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    Hey great job, some pics of the inside would have been good, i'll give it a DL and hope the inside is as nice as the outside looks, i'm off to sleep now, but i'll give you a post when ive given it a test play, nice job though keep it up :)
     
  6. AboveHaloMaster

    AboveHaloMaster Forerunner
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    Well i did make this map a few weeks after the game came out and I'm new at posting stuff on forge hub, and.

    -The grass and rock is supposed to be as if it is in a planter.
    -I would have more pics of the inside but Ive been busy.
    -The tunnel idea is something I created and Ive never seen it before so, that is what I like to use on my maps now.
     
  7. dt192

    dt192 Forerunner
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    sorry for the late reply, I did look at it at the time, but forgot to post back here, i really like the center tunnel and would leave it as it is i like the hight differences in the tunnels, what i feel is that it is lacking bases and having the a tunnel each of a center tunnel is overkill, what i would do is put deviding walls in the two lower tunnels so each one is split into 3 rooms with connecting doors or passages then add more of a proper base in the outside bits each end then add objective game types in once youve done that i think youll have a really cracking map and i would deffo download the revised version, but great work :) keep forging
     
  8. AboveHaloMaster

    AboveHaloMaster Forerunner
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    I've been very busy lately but, now I have finished the version two map, I will post it as soon as possible, I have added some bases divided the side tunnels and added CTF. So I will post this map when I get on this Friday. Thanks.
     
    #8 AboveHaloMaster, May 20, 2011
    Last edited: May 20, 2011
  9. bmurf

    bmurf Ancient
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    I suggest changing the name of the map. Citadel was a map in Halo 3. But I'm sure that you know that.

    Why would you make a new map and then give it the same name as a another map from a different version of Halo? Is it so that people who are looking for a remake of the map Citadel from Halo 3 will accidently download your map and increase your download count?
     

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