Citadel Skies

Discussion in 'Reach Competitive Maps' started by Troutmonkey, Oct 12, 2010.

  1. Troutmonkey

    Troutmonkey Ancient

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    Hello all,
    This is my first map posted here at the forums, and I hope you like it. It was created by Oblivion K2 and Troutmonkey respectively.

    It is called Citadel Skies and is a smaller almost Symetrical map with multiple levels, walkways and paths. It is designed mainly for slayer and FFA gametypes however can also work with smaller team games like stockpile. If you plan to play multi-flag I recommend a Heavy Flag gametype (short distance between bases). We recently played an earlier version of this at my LAN and Infenction works really well.

    Layout
    The Upper level of the map can only be accessed from walkways connected to the two bases. The middle levels have paths leading through a small tunnel like path that connects the two bases the side buildings. In the bases there is a teleportor to the side building, and a grav lift to the upper floors. In the middle there are teleportors that lead to the roof of each base, and in the side buildings there are paths that connect everything together as well as an ingenious drop/lift mechanism that leads to the 'basement level', which in turn connects the two side building from underneath.

    Weapons of note on Map:
    DMR in each base
    Plasma Pistol in centre
    Shotgun on a platform in the lower basement
    Sniper/Focus Rifle in the side buildings
    Rocket Launcher/Fuel Rod on the side roofs
    Sword on the top centre platform


    I did plan on explaining the map in more detail, but a picture is worth a thousand words...

    Overview of the map
    [​IMG]

    [​IMG]

    So please, try it out, post a some constructive feedback, and let me know what you think. I would be happy to put the collective knowledge of fellow forgers to good use.
     
    #1 Troutmonkey, Oct 12, 2010
    Last edited: Oct 12, 2010

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