Yes, it's a circle, and it's just a place to fight in. Actually, it's more of a ring that takes alot of strategy. I'll probably have this posted by the weekend but I wanted to show it to you guys. I just need to do some final testing. So far Objective is great for this map even though it's reletivedly small size. I don't know how great Slayer would be though. This is my first symettrical, competitive map. Here's a couple of screenshots. Here's what it mainly looks like. It's just a giant ring that you can fight in. Notice the curved ceilings. This is a screenshot of the blue Flag Spawn area And lastly, here comes the strategy, since it's a circle, there's no where to hide. There's cover, but you can never camp which is kinda nice. If you notice in the picture I'm coming up on the reds while they're fighting other blues infront of them. (I still died, lol) I just couldn't wait to show you guys, it might work it might no, but I like it neways.
If you made this interesting with many hallways and interesting features it has a lock to be a promicing map! The cieling is very cool too. It is a great aesthletic feature and it gives the map its own feel.
looks decently interlocked, and i would make it like in bastion that there is a sick nasty teleporter system that allows access to the other's base.....or you could make like a switch that takes a fusion coile through the middle to the other side....
wow! it looks great but the top could be cleaner..i understand that tunnels are really hard though so great job so far!