Sandbox Chaos Mirrored

Discussion in 'Halo 3 Competitive Maps' started by El3ctricTaint, Oct 25, 2009.

  1. El3ctricTaint

    El3ctricTaint Ancient
    Senior Member

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    This map is a symmetrical map played in the crypt. It is setup for slayer and flag. It is very competitive and fun. Hope you guys enjoy it as much as I do. Feedback would also be greatly appreciated.

    Weapons
    2 snipers
    2 shottys
    1 rocket
    2 needler
    2 ar
    8 br
    4 plasma rifle
    2 smg
    2 spiker
    1 mauler
    1 brute shot
    few stickies and frags
    2 turrets
    overshield
    camo

    Some Images
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    So check it out!
    Bungie.net : Halo 3 File Details
     
  2. ThunderSpartan9

    ThunderSpartan9 Ancient
    Senior Member

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    looks good i like the layout but it is kinda simple but i like it good job
     
  3. pyro

    pyro The Joker
    Senior Member

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    Welcome to Forgehub!!!!!
    Your first post thankfully follows all rules
    The map is quite simple, but it plays fine and the symetry keeps it balanced. The problem with this really arises with aesthetics; there is nothing merged, and quite a few pieces are visibly misaligned. Prior to merging and ghost merging This would be considered a good map, however, merging exists and could make your map much smoother. For turorials on merging and interlocking see the forgeing 101 forum, and ghost merging can easily be found on youtube, as no thread for this has yet been posted. Additionally the originality here is really nonexistent, I cannot tell you how many symmetrical slayer maps of objects placed on sandbox I have seen. You really need to put a WOW factor into your map to make people want to download it. The last picture is also repeated. Sorry for tearing apart your map, it is none the less a good map, but it needs something more to make it great.
     

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