hi, this is my first forgehub post, so i hope i'm putting this in the right place. This is a map i originally made in halo 3. when reach came out i decided that it needed to be re made and updated so my friends and i could once again enjoy it. rather than try and describe it, i'll post some pictures view from blue corner looking towards middle/sword looking at inner orange hallway from red base. spiker and drop shield spawn here looking into blue base from orange hallway i didn't get a good picture of it, but the area surrounding the sword is a set of tunnels. the tunnels function as a sort of cover from the upper levels, allowing whoever gets the sword to survive long enough to actually do something with it. i set up objectives for almost all gametypes (invasion and race not included) and they seemed to work. if anyone finds a major problem my friends and i missed while testing please let me know.