Cavern

Discussion in 'Reach Competitive Maps' started by A snorkel, Sep 26, 2010.

  1. A snorkel

    A snorkel Ancient
    Senior Member

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    Cavern

    My first go at forge in Reach, Looking for a bunch of feedback.
    the map is playable as is, but i have yet to test it.
    Please Comment any thoughts you have.
    Also taking name change suggestions. cavern does not fit so much now as when i started the map.

    Weapons:Need input for changes
    2 Snipers 1 at each base
    1 Rocket on green platform
    1 shotty in yellow tower
    4 DMR 2 at each base
    2 needle rifle 1 at each base
    2 Plasma pistols 1 at each base
    1 needler under bridge
    2 plasma repeaters i in each base

    Overview
    [​IMG]

    Looking at Red spawn
    [​IMG]

    looking at Blue Spawn
    [​IMG]

    Middle towards yellow tower
    [​IMG]

    Middle towards green platform
    [​IMG]

    behind Red base
    [​IMG]

    Behind Blue
    [​IMG]

    looking across from red
    [​IMG]

    Green tower
    [​IMG]
     
    #1 A snorkel, Sep 26, 2010
    Last edited: Sep 26, 2010
  2. ScO Hi11Bi11y

    ScO Hi11Bi11y Ancient
    Senior Member

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    the center piece is really cool, and over all i like the placement of the map, maybe you could add more rocks jutting out of the sea? :)
     
  3. TheOlympicWolf

    TheOlympicWolf Forerunner

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    I really like the genral layout of the map, however I think you could add stuff to it to make it even better. I suggest using flat blocks to create flooring for a secong floor, and as said above, add more rocks that go from the ocean. This could supply cover from a generally open map and can really improve the aesthetics.
     
  4. A snorkel

    A snorkel Ancient
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    what do you mean by second floor? like over the middle area?

    I added a few blocks to the water to jump on and provide a little more cover after i took the pics.

    will add some rocks in the open water between bridges.
     
  5. Battleman36

    Battleman36 Ancient
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    well this map is an average map, however it does have very much potential. i'd like to see some more aesthetics. i, personally, want to see a V2
     

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