Cat and Mouse is a map designed for attack/defense objective gametypes. Currently only territories, one bomb, and one flag work on the map, though I may add a variant of infection later. The map is designed so that the defending team is trapped within four towers placed at the four corners of the map. They are free to teleport between each tower, but are otherwise trapped within them. In these towers, the defending team is given a respectable arsenal of weaponry to stop the enemy team from capturing the objective. The attacking team, on the other hand, is trapped within a maze-like structure. The walls surrounding the attacking team are not meant to confuse the players, but rather they provide the only cover from the defending players stationed in their towers. Effective use of this cover is paramount in succeeding during the offensive round of a gametype, as the assaulting team is given no weaponry other than what the gametype provides them at the start. I have listed that the map will work with up to 16 players, but the map works best in 4 on 4. Anyway, this is simply my first attempt to create this map in Reach; I'm certain that the interior structure of the map could be better constructed, so feel free to tweak the map if you so choose to in that respect.
This map is not up to standards you must have at least 1 embedded picture, there is a link in my sig showing you how to and also the forum rules if you havent read them