MLG Carnage

Discussion in 'Reach Competitive Maps' started by iKillQuest, Nov 5, 2010.

  1. iKillQuest

    iKillQuest Ancient

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    Carnage is a map that I have been working on for a couple of weeks now. It is quite heavily inspired by Construct, but keep in mind that this is not a remake nor was it intended to be one.
    It is a 3 tier medium-sized symmetrical map and probably the most ambitious one I've worked on so far. It supports Team Slayer, FFA and Oddball for now. Haven't put too much work into KOTH since it is broken anyway.
    Moving forward..

    Weapons:
    4 x DMR
    2 x Frag grenades
    2 x Plasma grenades
    1 x Pistol
    1 x Needler Rifle
    1 x Rocket (3 min spawn time)
    1 x Sword
    1 x Active Camo (2:30 min spawn time)

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    View of Gold/Orange side from Pink/Purple.

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    View of Pink/Purple side from Gold/Orange. Rockets spawns bottom floor.

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    View of bottom mid from Gold/Orange.

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    Another view of Gold/Orange.

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    Another view of Pink/Purple.

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    Bottom Gold/Orange.

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    Back Gold/Orange.

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    Mid Gold/Orange. Active Camo spawns here.

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    Top Gold/Orange.

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    Back Pink/Purple.

    It was a little tricky to get any decent shots of the map, but I hope some of you guys at least run through it in forge or a custom game. Much easier to get an idea of how the map works that way obviously.
    Please leave any feedback you might have. It is much appreciated!



    Oh, and if there's someone out there who has a really good idea of how spawns should be placed. Please take a closer look at the spawns and give me some suggestions if you have any.
     
    #1 iKillQuest, Nov 5, 2010
    Last edited: Nov 6, 2010

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