I'm currently in the pre-production stage of designing a map that I want to play like a campaign (story mode, etc.) mission, much like the map Manifest. I created this thread because I want to know what you guys like in a game's campaign levels. This excludes things such as music and cutscenes, seeing as how I can't include those in a map. An example of this is Left 4 Dead's many different pathways that all ultimately lead to the same place. Some people enjoy this but some do not.