Cache Made by GrimHippy 666 "What was once a peaceful and desolate Forerunner courtyard is now a UNSC weapons cache. Made by GrimHippy 666. 2-8 Players." Cache is my second map to be posted onto Forge Hub. Cache is a small, symmetrical map best suited to 2 teams of 4, but can accommodate for up to four teams. Bear in mind that it is a relatively small map, so 8 players is the preferred number of players. It's based on a Halo 3 map I made called Desolate, which, given it was my first serious Halo 3 map, wasn't that well made and had some issues. So I decided to give it an overhaul on Reach and re-imagine it. Cache has two small bases at two sides of the map. As you leave the base, to the left and right are two corridors leading towards the centre of the map. In the centre of the map is a courtyard with two raised platforms and two small rooms in its corners, with a small rock feature in the very centre. It is square in shape, save for the bases. Weapons: DMR Assault Rifle Magnum Needle Rifle Plasma Rifle Shotgun Sniper Rifle Grenade Launcher Frag Grenades Plasma Grenades Images: An overview of Cache. The centre of the map from the ground. Looking into Blue Base DMR 2 spawn. Looking into Red Base from DMR 2 spawn. The Red Base corridor, looking down from one end. The Blue Base corridor, looking down from one end. From the right Blue side corridor, looking towards centre and left Red side corridor. Towards the centre from the small Grenade Launcher spawn room. Looking across from Blue side boxes (Needle Rifle spawn), showing you the Red side of the courtyard. The shotgun spawns on the centre rock. Please note: I haven't been able to play-test this with a full 8 players, so there may be some things wrong with the map that I haven't noticed yet. Please, if you're willing to spend some time, take a look at my first map, Reminiscent. It may have been my first effort, but I'm still very proud of it! Any criticisms or improvements made will be greatly valued! Thanks, GrimHippy 666.
personally, i don't think the map is large enough to support any more than a 2v2. having said that, having 2 GLs that close doesn't seem right. also, the GL spawns look like they could be a camp fest. the dmr 2 spawn means there are 2 dmrs there right? if so, thats a bit ott. with a little refinery, this map could be pretty damn sweet 6/10 Keep it up