Sandbox Bullet Creek V3

Discussion in 'Halo 3 Competitive Maps' started by darkprince909, Sep 25, 2009.

  1. darkprince909

    darkprince909 Talented
    Creative Force

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    BULLET CREEK V3
    A new and improved spiritual successor to fan favorites, Battle Creek and Beaver Creek
    [​IMG]
    by Darkprince909



    After my V1 of Bullet Creek, I recieved a few complaints about how the tops of the bases were not accessible and how the bridge didnt resemble the rocket arch in the original. Also, in playtesting, I found that the sniper was a little bit TOO overpowered, so I now present Bullet Creek V3, the most balanced and nostalgic Beaver/Battle Creek spiritual successor ever!

    BTW, before i get any "where was V2?" posts, i did make a V2, but i never got around to posting it on here. all that really changed between that version was the bridge, which used to be wood. it was too wide across, and it gave snipers a little too much cover up there. i believe that with the new stone bridge, the sniper wont be completly unstoppable on this map.

    Weapons
    Name # on map Extra Clips Respawn Time
    Battle Rifle 4 2 20 sec
    Assault Rifle 2 2 10 sec
    Carbine 2 1 30 sec
    Needler 2 1 120 sec
    SMG 4 2 20 sec
    Plasma Pistol 2 - 90 sec
    Magnum 2 2 20 sec
    Brute Shot 2 0 150 sec
    Shotgun 1 0 120 sec
    Sniper Rifle 2 1 180 sec
    Rocket Launcher 1 0 150 sec

    Equipment
    Name # on map Respawn Time
    Plasma Grenade 6 10 sec
    Frag Grenade 4 10 sec
    Bubble Shield 1 180 sec
    Power Drain 1 180 sec
    Active Camo 2 180 sec
    Overshield 1 120 sec

    Screenshots
    [​IMG]
    Red Base
    [​IMG]
    Blue Base
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    Left Side of Base (identical on both sides)
    [​IMG]
    Behind Bases (identical on both sides)
    [​IMG]
    Right Side Red and Shotgun Spawn
    [​IMG]
    Right Side Blue and Overshield Spawn
    [​IMG]
    Middle Ground
    [​IMG]
    View From Top of Base (Note the active camo)
    [​IMG]
    diagram of base interior (dark grey = tunnels. light grey = barriers/walls. white = 2nd floor of base)
    [​IMG]
    [​IMG]
    [​IMG]
    Base Interior
    Download Link :
    http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=94727503
    Enjoy the V3!

    Sorry, ii just noticed that the link didnt hyperlink in the above post, so heres a hyperlink for the people who need 1
    Bungie.net : Halo 3 File Details
     
  2. Dragull

    Dragull Ancient
    Senior Member

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    Wow, great improvement.
    I actually prefer this than any other remake of Battle Creek.
    The remakes just try to be too detailed and ends up too sutured.I prefer something cleaner like yours.

    Download for sure.
     
  3. Imnickjames13

    Imnickjames13 Ancient
    Senior Member

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    Very impressive remake. I DLed and gave it a forge through. everything seems pretty smooth. there were a couple spots where grenades got lost in cracks.
    And i was also able to escape via a rocket jump from the top of the base after picking up the OS. I will edit and link to the video when i put it up on my file share

    EDIT: Here is a link to the video of me breaking out of the map
    Bungie.net : Halo 3 File Details
     
    #3 Imnickjames13, Oct 2, 2009
    Last edited: Oct 2, 2009
  4. Virus

    Virus Ancient
    Banned

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    This map is very well made, but to me some of the parts like the front of the bases don't look like Beaver Creek at all, but good job anyways.
     
  5. x DREAM 76 x

    x DREAM 76 x New World Man
    Senior Member

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    It looks great and I am going to DL for sure because I was a big fan of Beaver Creek. I just don't understand the front of the basses. I don't remember the front of the basses looking like that. It would have been cool if you could have made it look more like the original. Oh well, it still looks good. I will have to play the map with a party to see how it holds up. Nice pics. I want to come back with some direct comments after I play it. Thanks for making this.
     
  6. darkprince909

    darkprince909 Talented
    Creative Force

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    Maybe i should have put this in the description for the map. This is NOT a Beaver Creek remake. it was intended to be a spiritual successor to Beaver Creek, in the same spirit that Valhalla was based on Blood Gulch, or Guardian took elements from Lockout.
    Anyway, thanks for the replys, and if i can, ill try to fix the break. i just dont know where i can pull any parts from. the map is already maxed out.
     

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