Can we get on topic, racing not killing, the BS doesn't do nearly as much as a rocket[unless it's a direct hit]...They could try it out in a DXP weekend.
It would be a nice twist. It may get people to play it more often. It would cause more flipping. That's good, unless it flips near another team, thus leading to assasination wars, which=fail. Anyways, to fix that, I suggest making people ridiculously slow, so that they no longer feel the urge to run around on the map. And make the Mongooses Indestructable, so that it won't blow up if you flip it and try to get back into it, so you won't have to run all the way back to get another Mongoose. BTW, RR with the ability to kill=FTL. That's combat racing. Something different. Best way to get kills is in Sandtrap, by shooting at a team that just flipped over in the mine field, so that you are the last person to hit them, and the mines take care of the rest, just like kills on Snowbound with the Turrets. I got an Overkill that way.
This idea sounds really interesting. It may be cool... gotta try this out. I'm guessing using the brute shot would increase the number of hits, but I wonder if that will make it better or worse...
BRUTE BURNOUT thought I'd post it here since there was such a large group of us who likeds bruteshot in rocket race