Bridge

Discussion in 'Reach Competitive Maps' started by HarryHighDef, May 20, 2011.

  1. HarryHighDef

    HarryHighDef Forerunner

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    Bridge is an ivasion map set around (Kind of obvious) a bridge. The map uses the basic invasion gametype. The Elites are attacking a small outpost with a nav core that is used to send long range signals from planet to planet, and as usual the Elites want to know where earth is but the spartans must stop them from finding out.

    The map has:
    One machine gun turret (Round One only)
    One Wraith (Round Two +)
    One Ghost (Round Two +)
    One Banshee (Round Three only)
    One Focus Rifle (Round Two +)
    One PLasma Launcher (Round Three only)
    One Rocket 'Hog (Round Two +)
    One Falcon (Round Three only)
    One Sniper (Round Two +)
    One Rocket Launcher (Round Two +)

    The weapons all have a spawn time of 30 and the vehicals have 60.

    Here Is a walkthrough of the map.
    YouTube - ‪Bridge Walkthrough‬‏

    Bridge Round One
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    Round Two
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    Elite spawn Round One
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    Spartan spawn Round One
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    An Elite running to his objective
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    Round One's Objectives
    [​IMG]
    [​IMG]
    Round Two's Objectives
    [​IMG]
    [​IMG]
    Spartan Spawn Round Two +
    [​IMG]
    Elite Spawn Round Two +
    [​IMG]
    Spartan Depot with Rocket Hog Spawn (Rocket is Inside)
    [​IMG]
    Rocket Spawn
    [​IMG]
    Sniper Spawn on balcony of Depot
    [​IMG]
    Falcon Spawn Beside Data Core Building
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    Wraith and Ghost Spawn (Focus rifle at the right, plasma launcher on balcony)
    [​IMG]
    Focus rifle spawn
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    Warthog being Owned
    [​IMG]

    Here is a video of the first tests of the map (not latest map version)
    YouTube - ‪Preview: Bridge‬‏
     
    #1 HarryHighDef, May 20, 2011
    Last edited: Jun 26, 2012
  2. Knight Of 0rder

    Knight Of 0rder Forerunner
    Senior Member

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    The bridge that you have is simple but effective. It is a very beautiful map overall. The one thing you may want to edit is the rocks to make them look a little smoother looking. You may also want to add more cover to protect you from long range duels because the sniper would be able to hit almost everything. I look forward to seeing more of your maps.
     

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