Bloodsports

Discussion in 'Halo 4 Archive' started by CDR Alpha Niner, Mar 1, 2013.

  1. CDR Alpha Niner

    CDR Alpha Niner Forerunner

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    Hello, all! I'm back with another map!

    Bloodsports was created for Certain Affinity's free-for-all map contest and recently deployed as of minutes ago!

    Download the map here!

    The map was inspired by Monday Night Combat and Blood Gulch. Essentially, the map is a 2-story symmetrical combat arena, designed with "escalation" in mind, wherein the heavier weapons and vehicles will spawn as the game progress (but really, everything will be deployed within 3 minutes).

    The Arena

    The map is split between 2 main spawn hubs, a central area, and hallways connecting both. Gravity lifts will transport players up to the upper level, while holes along the perimeter and the open areas will let players jump down the first floor. Weapons are scattered throughout the map, and some are positioned behind firing ports (which are designed based off the arena-styled map of Impact).

    Central Area (first floor)
    Central Area (second floor)
    Base
    Base Firing Port
    Hallway
    Low Cover
    Firing Port
    Gravity Lift
    Hole (2nd floor)
    Weapons
    Dish

    This one took me about 2 months to complete to this point; and I was given a heart attack when I logged on to find that all my pieces had been misaligned due to that notorious Forge multi-person forging bug!

    I hope you guys enjoy this one!

    P.S.: Thanks all of you for downloading my Halo: Reach Combat Training map! The map was downloaded by over 3,000 people!
     
    #1 CDR Alpha Niner, Mar 1, 2013
    Last edited by a moderator: Jul 26, 2013

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