Hello all, after a few years of following this great community I finally registered and decided to share my work with the world of other great forgers! You can usually expect Flood/Infection maps coming from me, although i do make some Slayer and Mini-Game maps but that's not as common. My interest in forge has always been great since the "good ol' days" of having to manually phase objects in H3. Forging is a great game-mode and has an amazingly talented community that keeps the games replay value at a high. It lets the user create their own canvas for epic battles on fresh "new" maps or even for some racing/other mini-games! As i stated before, i usually gravitate towards creating flood/infection maps, but that's mainly because i like the style of construction that comes along with creating the style of the maps; you want to make the map playable and flow just right, but you also want certain aesthetics to provide the map justice. Although i do focus on aesthetics no matter what map-type im going for, flood/infection just seems to trigger my creative forging juices and at the end of the day, I always find myself looking at certain objects in a new way. Forge on, spark. -Bloodshot
Welcome to ForgeHub! Good to see another Infection fan on here, I definitely agree with you that it offers a great style of forging. Indeed you can really put a lot of time into making believable aesthetics and combining them with balanced gameplay for both humans and zombies.