Bloodlust This started out as an experiment with Interlocking objects into the map geometry, however without realizing I set up a structure that I thought I could use and built into it. It has also become a favorite of my friends. The basic Idea of this map is an Arena. So its easily said that this map would be best for Slayer. However it also works on Oddball. Plenty of brutality to be had in the stadium along with a handful of surprises. So enjoy the carnage. This is the second release of the map, Changes from the first I made are Removed the floating ring. Made it slightly more difficult to get out Added some scenery Smoothed parts of the walkway Placed in two hidden Rocket launchers. Try and find them ;] And in addition I placed a little easter egg. Features I kept Geometry interlocked objects "Special" way to get back into the map Basic form Pictures Ground View Overview Shotgun shelf Hiding spot thing
First off: Shotguns + Shield Doors = Gay Campers Now that that's out of the way, nice job smoothing things out although the double boxes ringing the outside should also be interlocked to avoid bumps and lost grenades. Turrets are a nice touch but they seem like they could be very dominant
Believe me camping in there with the shotgun does not work. Its so cramped that many of the other weapons like the sword and hammer in the map can easily get into and get a kill. Thanks for the insight
Your maps pretty good, just heighten the wlls so that people dont, grenade jump out of the map, and you should have at least interlocked the double Boxes, 3.75/5 for now.
one thing the double boxes on the outside arnt interlocked sry but if you dont interlock everything in you map you wont get a high rating
nice interlocking only pet peve(s) are getting out of the maps and flip those bridges might also make the other bridges slitly interlocked downward into the boxes t eliminate bumps
thats not exactly true most fh's will dwnload if the maps looks like fun niterlocking helps but its not always needed instead of flaming him about it give some actual advice or other compliments on his map
real good... but TWO hidden rockets and a shotty by the SD... but it looks real good for slay and other rumble pit types of games........ uh 4/5
Great map, 2 Thumbs Up!. I realy love your map layout and i think its very smooth. The only thing i would say is to maybe close off the map. 4.5/5.
Looks like there are some interesting features in this map (ex: shield door areas) I'll check it out!