BioHazard

Discussion in 'Halo 3 Competitive Maps' started by MufcDude, Aug 15, 2008.

?

So How is my first map?

  1. Great :]

    10 vote(s)
    62.5%
  2. Good

    5 vote(s)
    31.3%
  3. Average

    0 vote(s)
    0.0%
  4. Bad

    1 vote(s)
    6.3%
  5. Terrible :[

    0 vote(s)
    0.0%
  1. MufcDude

    MufcDude Ancient
    Senior Member

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    BioHazard


    BioHazard is my first map on forgehub. I designed it for slayer or team slayer.
    It is an assymetrical map on foundry with 2 small bases parrallel to eachother, each holding a mauler. At the top of the map there is a high area where a sniper spawns and a low area with a "cave" holding an active camo.
    At the opposite end of the map there is a coridor containing a ghost.

    In the centre of the map there is a bridge with a rocket launcher Lazer on top.

    I have fixed the problem that there is to many power wepeons.


    ...Pictures! (some pictures aren't accurate as some wepeons have been
    replaced or removed)

    [​IMG]
    Overview 1


    [​IMG]
    Overview 2


    [​IMG]
    Overview 3 / Sniper Spawn


    [​IMG]
    The rockets have been replaced by a lazer and the lazer has been replaced with a mauler.



    [​IMG]
    The Ghost corridor


    [​IMG]
    The sword has been replaced with a mauler.


    [​IMG]
    The "Cave" with the active camo in.


    [​IMG]
    ...and ME (MufcDude) the creator.


    Weapons (off memory)

    1x Sniper Rifle (90 sec)
    2x Spiker
    1x Brute shot
    1x Needler
    2x Mauler (60 sec)
    ?x Carbine
    ?x Assault rifle
    ?x Battle Rifle

    Equipment
    1x Active camo (180 sec)
    1x bubble shield (90 sec)
    1x Regenerator (90 sec)
    1x Power drain (120 sec)
    ?x Frag granade
    ?x Plasma Granade

    Vehicals
    1x ghost (180 sec)

    Please Download and comment! Thanks =]



     
    #1 MufcDude, Aug 15, 2008
    Last edited: Sep 19, 2008
  2. forgy bob

    forgy bob Ancient
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    ik its hard but... your geomerging is a little messy but this still a really a good map ill give you 5/5!
     
  3. Mace

    Mace Old Tyme
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    great forst post
    even though i see your new to forgehub, your definetly not new to forging
    from your description it sounds like beaver creek
    but the pics of the map show it to belots different
    mabey to many power weapons
    are there anything cept power weapons
     
  4. Joen@thanishere

    Joen@thanishere Ancient
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    this is amazing for a new person! 5/5!
     
  5. A SouthPark Kid

    A SouthPark Kid Ancient
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    Hey this map looks great 5/5, nice creative design, good interlocking, and very good geo-merging. Keep Forging!
     
  6. Obibital

    Obibital Ancient
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    looks pretty nice, the geo-merging and interlocking looks clean, but that upsidedown stairs with the bridge on top is getting old.
     
  7. Lamposts

    Lamposts Ancient
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    Agreed. There are way to many power weapons laying on the map and the geo merging is a bit sloppy. The map looks like it holds some nice game play. Nice Job. 4/5! Keep up the great maps!
     
  8. Hari

    Hari Ancient
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    Grrrrrrrrrrrreat first post! I like ur map alot. The items in the sword spawn pic seem crooked as well as the housing for the sword. Also, you have too many power weps (4).... I suggest 2 or MAYBE 3.
     
  9. The killinghalo

    The killinghalo Ancient
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    geo merging is a bit sloppy and interlocking is not perfect but for a first map it couldnt have been better 5/5 :)
     
  10. M.Jelleh

    M.Jelleh Ancient
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    this looks like a pretty good map for a first post, but it could use some tweaking. There are way too many power weapons and while that may make it fun while playing, it makes it less competitive because the person with a sniper rifle can usually beat someone with a spiker. Now say you introduce your rocket, laser, and sword. That further complicates matters. If you only have one sniper you can trade it for a beam rifle because this is asymmetric. Then I would keep the rocket or sword. Your choice. Most competitive maps don't have that many weapons laying around because they normally are based more on marksmanship. Your equipment seems fine, but I would update it with numbers of weapons and equipment.
     
  11. idiotninja

    idiotninja Ancient
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    This map looks great! It is asymmetrical which I find much more difficult and amazing. Looks like it could play some great games. A weapons list would be nice and it looks a little bumpy/sloppy so 4/5.
     
  12. Echo SQ Leader

    Echo SQ Leader Ancient
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    crazy cool dude, love certain parts of it

    awesome 5/5
     
  13. DANGER2URHEALTH

    DANGER2URHEALTH Ancient
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    Wow excellent first map! Welcome to forgehub! for first map, 5/5
     
  14. HumBoys

    HumBoys Ancient
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    I have never seen a first post with such good geo-merging, congrats on that. A good amount of power weapons, although they certainly don't conform to most MLG standards. You obviously need to be more than a good sniper shot to dominate this map. Good job, 4/5.
     
  15. II AceMasta II

    II AceMasta II Ancient
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    The only thing that is keeping me from DL'ing this is the placement of power weapons. You have too many for such a small map. I suggest taking off the Spartan Laser and Sword and maybe just put down a mauler instead.

    4/5 great 1st post dude welcome to forgehub
     
  16. Mental

    Mental Ancient
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    Nice job with geo-merging but make sure everything is Perfect before you post. The map looks pretty well made though. Make less power weapons......next time
     
  17. MufcDude

    MufcDude Ancient
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    Ok I have removed some power wepeons
     
  18. American10

    American10 Ancient
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    This map doesn't seem bad.The stair and double box thing is getting way to overused.Also the gameplay seems horrible because of the sniper on the balcony thing can see the hole map and just dominate the whole map.
     
  19. LEGION

    LEGION Ancient
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    this map looks great i love all the cover and the slanted boxes im d.l.
     
  20. wapproce

    wapproce Ancient
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    wow what a grat map dl
     

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