BioHazard BioHazard is my first map on forgehub. I designed it for slayer or team slayer. It is an assymetrical map on foundry with 2 small bases parrallel to eachother, each holding a mauler. At the top of the map there is a high area where a sniper spawns and a low area with a "cave" holding an active camo.At the opposite end of the map there is a coridor containing a ghost. In the centre of the map there is a bridge with a rocket launcher Lazer on top. I have fixed the problem that there is to many power wepeons. ...Pictures! (some pictures aren't accurate as some wepeons have been replaced or removed) Overview 1 Overview 2 Overview 3 / Sniper Spawn The rockets have been replaced by a lazer and the lazer has been replaced with a mauler. The Ghost corridor The sword has been replaced with a mauler. The "Cave" with the active camo in. ...and ME (MufcDude) the creator. Weapons (off memory) 1x Sniper Rifle (90 sec) 2x Spiker 1x Brute shot 1x Needler 2x Mauler (60 sec) ?x Carbine ?x Assault rifle ?x Battle Rifle Equipment 1x Active camo (180 sec) 1x bubble shield (90 sec) 1x Regenerator (90 sec) 1x Power drain (120 sec) ?x Frag granade ?x Plasma Granade Vehicals 1x ghost (180 sec) Please Download and comment! Thanks =] Download!
ik its hard but... your geomerging is a little messy but this still a really a good map ill give you 5/5!
great forst post even though i see your new to forgehub, your definetly not new to forging from your description it sounds like beaver creek but the pics of the map show it to belots different mabey to many power weapons are there anything cept power weapons
Hey this map looks great 5/5, nice creative design, good interlocking, and very good geo-merging. Keep Forging!
looks pretty nice, the geo-merging and interlocking looks clean, but that upsidedown stairs with the bridge on top is getting old.
Agreed. There are way to many power weapons laying on the map and the geo merging is a bit sloppy. The map looks like it holds some nice game play. Nice Job. 4/5! Keep up the great maps!
Grrrrrrrrrrrreat first post! I like ur map alot. The items in the sword spawn pic seem crooked as well as the housing for the sword. Also, you have too many power weps (4).... I suggest 2 or MAYBE 3.
geo merging is a bit sloppy and interlocking is not perfect but for a first map it couldnt have been better 5/5
this looks like a pretty good map for a first post, but it could use some tweaking. There are way too many power weapons and while that may make it fun while playing, it makes it less competitive because the person with a sniper rifle can usually beat someone with a spiker. Now say you introduce your rocket, laser, and sword. That further complicates matters. If you only have one sniper you can trade it for a beam rifle because this is asymmetric. Then I would keep the rocket or sword. Your choice. Most competitive maps don't have that many weapons laying around because they normally are based more on marksmanship. Your equipment seems fine, but I would update it with numbers of weapons and equipment.
This map looks great! It is asymmetrical which I find much more difficult and amazing. Looks like it could play some great games. A weapons list would be nice and it looks a little bumpy/sloppy so 4/5.
I have never seen a first post with such good geo-merging, congrats on that. A good amount of power weapons, although they certainly don't conform to most MLG standards. You obviously need to be more than a good sniper shot to dominate this map. Good job, 4/5.
The only thing that is keeping me from DL'ing this is the placement of power weapons. You have too many for such a small map. I suggest taking off the Spartan Laser and Sword and maybe just put down a mauler instead. 4/5 great 1st post dude welcome to forgehub
Nice job with geo-merging but make sure everything is Perfect before you post. The map looks pretty well made though. Make less power weapons......next time
This map doesn't seem bad.The stair and double box thing is getting way to overused.Also the gameplay seems horrible because of the sniper on the balcony thing can see the hole map and just dominate the whole map.