I think I'm ready to unveil the beginnings of my very first race map. It was inspired by the track "Big Blue 2" from F-Zero X. I say "inspired by," because it's obviously impossible to replicate some of the features in F-Zero X. Overview: Starting Line: Turn 1: Turn 2: Turn 3, Banked: Turn 4, Slight Bank: Turn 5: Turn 6: The basic layout of the track is complete. Most of it will have railings, and the parts that are made of 3x3 blocks will be tunnels. I plan to also have 3 boost pads on the map. I have a proof of concept using heavy mancannons. It doesn't boost you as much as I'd like, but it works. These two started at the same time: Since this is my first race track, I'd really like some feedback on how it's constructed. Any suggestions for improvement would really be appreciated. Thanks.