Bedrock

Discussion in 'Reach Competitive Maps' started by ender5860, Jul 9, 2011.

  1. ender5860

    ender5860 Forerunner

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    This map is an asymetrical map with 2 bases separated by a outcropping of rock with caves and passages. It is bordered on all sides with deadly barriers to keep gameplay fast and furious.

    This is my second map, and any suggestions would be welcome, especially regarding how well Team Slayer and Squad Slayer play out.

    Weapons:

    Assault Rifle Many
    DMR Many
    Shotgun x2
    Rocket Launcher x1
    Greande Launcher x1
    Magnum x8
    Frag Grenade x20
    Energy Sword x1
    Gravity Hammer x1
    Concussion Rifle x1
    Needler x8

    Map overview: Blue Base at top left, Red Base at bottom right.

    [​IMG]


    In the caves...

    [​IMG]

    Just outside Red Base facing the caves.

    [​IMG]

    A view toward the Red Base above the center area.

    [​IMG]

    A view down the central corridor which extends almost the entire width of the map.

    [​IMG]

    Fighting on top of the Flight Control Center.

    [​IMG]

    Blue Base at left, showing approach to caves and central complex.

    [​IMG]

    Under the Blue Base.

    [​IMG]

    The view along the center axis, Red Base at top left, Blue Base at bottom right.

    [​IMG]

    Blue Base at left. Courtyard and cave entrances.

    [​IMG]


    The high ground has advantages, but not many weapons.


    [​IMG]
     
    #1 ender5860, Jul 9, 2011
    Last edited: Jul 9, 2011
  2. AMALGAMATIQN

    AMALGAMATIQN Forerunner

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    This map looks big and confusing. It looks like it would play best for BTB, but the buildings lack a certain quality that make it all feel like one map; the terrain is just too diverse and it just doesn't flow as an overall map. The concept IS really nice, though.
     

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