Sandbox BattleGround

Discussion in 'Halo 3 Competitive Maps' started by ShadowmanXL, Mar 5, 2009.

  1. ShadowmanXL

    ShadowmanXL Ancient
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    <<BattleGround>>
    Created by ShadowmanXL


    "Battle on Land is sooooo overrated..."
    - ShadowmanXL


    Base: Sandbox
    Supported Gametypes:
    Slayer
    Team Slayer
    Multi Flag
    Assault
    Juggernaut
    VIP


    Description:
    7he battle has left the ground, and has enter the sky. Above Sandbox the Forerunners have constructed a new place for war.




    BattleGround
    [​IMG]


    Red Base
    [​IMG]


    Blue Base
    [​IMG]


    Download BattleGround
     
  2. A hobo

    A hobo Ancient
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    I'm sorry, but this looks more like you're showing off the map then putting in detailed design. The bases have no cover, and it's basically a tunnel. I'm sorry, but there's just not much to this place. 3.5/5 (because what's there is bueatifully made)
     
  3. A Pixel Assasin

    A Pixel Assasin Ancient
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    I'll DL it, but I don't think it will be very good. This would be very simple to make. Although it does look nice, I don't think the gameplay would be very good. I'll try it though, and edit my post if it's any good.
     
  4. Nestik

    Nestik Ancient
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    It could use a bit more, its too open. Also, i placed this map in the sandbox map database. if youd like to see it, theres a link in my sig.
     
  5. Cookie Monster

    Cookie Monster Ancient
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    Great start, great design.
    Now add some detail and more cover!
    :D!!
     
  6. Aranore

    Aranore Ancient
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    turn this to a conquest style map, or territories in general, and a little more expansion, and it would be intense.
    as a slayer map, i think it fails/ lots of spawn killing with brs. just get up onto the tunnels ans spawn rape
     
  7. VANILLA GORILLA

    VANILLA GORILLA Ancient
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    Kind of reminds me of an old school Unreal Tournament map. Can't remember the name, but there were two castles and a long ridge that connected them. Make this a two story map, and the part you've already got being the top floor, then I'd download.
     
  8. Zanitor

    Zanitor Ancient
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    You have the money and the item maybe use more, maybe more than one path, but it might be a awesome conquest map, but great map, I think this could turn into a much better map, but it is good how it is also.
    4/5
    Keep it up!
     
  9. Dthen

    Dthen Ancient
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    Er... Considering you took your screenshots in forge... You might want to try adding respawn points to your map next time.
     
  10. BlueSkyfish

    BlueSkyfish Ancient
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    By the looks of it this map will play a lot like "tnnel raid" two bases and a tunnel between them never were very fun in my opinion. I think if there were some more options to get from one base to another, like more tunnels, it could be fun.
     
  11. FrankFries

    FrankFries Ancient
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    I'm sorry, but this looks more like you're showing off the map then putting in detailed design. The bases have no cover, and it's basically a tunnel. I'm sorry, but there's just not much to this place. 3.5/5 (because what's there is bueatifully made)
     
  12. The Spartan III

    The Spartan III Ancient
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    no offense, but this looks like it took you half an hour at max. its not complicated or interesting at all aside from the middle. and there are barely any weapons. here is what you should do to make it much better:
    1. cut each "base" in half and wall off the new edge of the bases.
    2. connect the new half bases onto the middle like so:[​IMG]
    (whoops. i think i made a swistika. its ok though, im jewish so i cant be a ****)
    3. add lighting like i did
    4. put more weapons. i would but a BR in each corner of each base, an AR next to the exit of each base, an AR in the entrance to the middle structure for each entrance.
    5. add a second level of the middle structure. maybe expand the original to make way for a ramp?
    6. add a small third level, and crown it with blocks. put a sniper leaning on one of these blocks
    7. add a shotgun in the second level
    8. now add some flag and bomb spawn and plant points(i recommend making it so that you have to pick up a bomb in your base, and then instead of planting it in any base, you have to plant it in the base directly across from you. each team would still kill eachother, but you couldnt easily plant it
    9. test it. i think this would e a great map, unique with 4 bases and different ways to play. id help you forge, but i dont have the mythics yet. ill dl when i do and if its not already edited ill do it and show you what i mean.
     
  13. MichMaster32

    MichMaster32 Ancient
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    i think your map is ok. not really all it could be but its an ok map seeing how the map just came out. its very basic in design but very nice at the same time. i would of like to see a pic of the middle part. my only concern is that once one team controlles the middle they cant be stopped. i hope to see more from you in the future. btw i think your signature is kind of wierd i would suggest that you get a new one.
     
  14. YungDiezel512

    YungDiezel512 Ancient
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    this map lacks design and seems simple/open
    2/5
     

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