Baseline

Discussion in 'Halo 3 Competitive Maps' started by Bartoge, Apr 17, 2009.

  1. Bartoge

    Bartoge Ancient
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    Baseline

    Description:
    Baseline is a Construct Conquest map. Using several of the lower level tunnels, Baseline is completely symmetrical. Starting on the ramps, leading onto the rooms where there are normally a missle pod/laser. It continues to the tunnel regularly containing the mauler, and finally meets at a high point. The map, to my knowledge, is unbreakable, but with my luck, you may use Heavy Conquest to eliminate the possibility. Baseline has been looked through by the Conquest Certification Team and has no issues whatsoever. Enjoy...

    Weapons:
    - SMG X4
    - Sniper X2
    - Plasma Rifle X4
    - Spiker X4
    - Plasma Pistol X2
    - Spike Grenade X2

    Pictures:

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    Action Pics:

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    Download Baseline
     
  2. Xang

    Xang Ancient
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    Its unique that you used thism map, but very tiny...Either way 3/5, I`ll download.
     
  3. Rifte

    Rifte Ancient
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    Now this is something I never thought would happen. A CTF map on construct? My god! Aesthetic wise, it's smooth and you definetly took the time to build a wall that won't break. Although it looks a bit small, I can expect some narrow firefights and maybe even sniper bounces? Nice idea with the roof, although I would've stuck with the boxes if you had the money.

    Overall, nice use of NON DLC, 4/5, just a bit too small and narrow.
     
    #3 Rifte, Apr 17, 2009
    Last edited: Apr 17, 2009
  4. Mewster

    Mewster Ancient
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    Well it IS a conquest map, so its kinda supposed to be tiny... anyways it looks very original, although to me it looks just like any other conquest map. Ill download it and look around and then make a more accurate judgment.

    EDIT: Aha! I haz completed mah overview. Well i figured out that the overshields and the active camos at each end of the map are easily obtainable by just jumping into them. Its pretty freakin hard, if not impossable, to get out of the map, so that seems good. And after looking at it I see that it does have more to it than most conquest maps (such as the ramp in the middle). I have got to say that I would love to play on it, but I wouldnt be able to find anyone to play with XD. In short it seems like a great map, but I cant accurately rate it so ill just leave it at that :).
     
    #4 Mewster, Apr 17, 2009
    Last edited: Apr 17, 2009
  5. HLG FlashPoint

    HLG FlashPoint Ancient
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    how can you rate it without having played on it?! It is just wrong how can you rate a map just by pictures, the gameplay is what really matters.

    Map:
    Okay When we tested this it was very fun. It had excellent gameplay and was also aestheticly fit. I loved the map it was an Immediate download from Me, Good job!
     
  6. EGP

    EGP Ancient
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    I think that it is pretty cool that you used this map to make a conquest map. I would have added more level to it. Perhaps use both of the purple gravity lifts. I think that would be interesting. I can see how you used the bottom because its the easiest to make a conquest map out of, plus it turned out very small. I like though, how you used spikers as the power weapon. Putting them together is considered being the power weapon. Gameplay turned out pretty well actually. The walls were pretty tight as mentioned before, but the gameplay wasn't bad and it wasn't great.. It was like ok that was pretty fun.
     
    #6 EGP, Apr 17, 2009
    Last edited: Apr 17, 2009
  7. Pedobear

    Pedobear Ancient
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    Testing this was fun. You've got a definite download from me, but you can still break out of the map.
     

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