Balance V2

Discussion in 'Reach Competitive Maps' started by residntevl, Oct 28, 2010.

  1. residntevl

    residntevl Ancient
    Senior Member

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    It's been awhile since I've been here, so please correct my post if I missed anything.
    Let's start.

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    Map name:
    Balance V2
    Map Description - The forerunners loved to build. 4-16 Players

    A symmetrical map with rockets in the center and great lines of sight. Fights usually will be close quarters to mid range. Be prepared for some competition on this map.

    I will note changes I've made to the level for each gametype.
    Assualt - No change
    Capture the Flag - Added another ramp to the flag to balance out gameplay.
    Headhunter - No change
    Infection - Added purple Special FX. Added one way doors to the bunkers. Added armor effects which come with a gametype made for my level.
    Juggernaut - No change
    King of the Hill - No change
    Oddball - Added doors blocking entrance to the bunkers to prevent camping with the ball.
    Slayer - No change

    Weapons on map:
    Assault Rifle x2 30sec
    DMR x8 45sec
    Grenade Launcher x1 (FFA only) 90sec
    Magnum x2 30 sec
    Rocket Launcher x1 130 sec
    Shotgun x2 90sec
    Sniper Rifle x2 120sec
    Frag Grenade x8 10 sec
    Needle Rifle x2 45sec
    Needler x2 45sec
    Plasma Pistol x2 30sec
    Plasma Repeater x2 30sec
    Plasma Grenade x4 10sec

    Vehicles on map:
    Mongoose x2 60sec

    I worked quite hard on this map and t took me about a week to complete and finetune. Here are some screenshots of the level at an angle.

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    #1 residntevl, Oct 28, 2010
    Last edited: Oct 28, 2010

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