It's been awhile since I've been here, so please correct my post if I missed anything. Let's start. Map name: Balance V2 Map Description - The forerunners loved to build. 4-16 Players A symmetrical map with rockets in the center and great lines of sight. Fights usually will be close quarters to mid range. Be prepared for some competition on this map. I will note changes I've made to the level for each gametype. Assualt - No change Capture the Flag - Added another ramp to the flag to balance out gameplay. Headhunter - No change Infection - Added purple Special FX. Added one way doors to the bunkers. Added armor effects which come with a gametype made for my level. Juggernaut - No change King of the Hill - No change Oddball - Added doors blocking entrance to the bunkers to prevent camping with the ball. Slayer - No change Weapons on map: Assault Rifle x2 30sec DMR x8 45sec Grenade Launcher x1 (FFA only) 90sec Magnum x2 30 sec Rocket Launcher x1 130 sec Shotgun x2 90sec Sniper Rifle x2 120sec Frag Grenade x8 10 sec Needle Rifle x2 45sec Needler x2 45sec Plasma Pistol x2 30sec Plasma Repeater x2 30sec Plasma Grenade x4 10sec Vehicles on map: Mongoose x2 60sec I worked quite hard on this map and t took me about a week to complete and finetune. Here are some screenshots of the level at an angle.