Attack The Fort

Discussion in 'Halo 3 Casual Maps' started by Shihuru, May 12, 2008.

  1. Shihuru

    Shihuru Ancient
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    Gametype: One-Flag CTF
    Map: Foundry
    Description:
    Attack the fort is a One-Flag CTF map. The Fort is basically being attacked by an agressive rebel enemy. Its the job of the soldiers occupying the fort to defend it at all cost. Most importantly, defending the flag that resides there. There are 3 floors in the fort. The 1st floor, the 2nd floor, and the basement, which is where the flag is kept safe. There are many things around the fort that the defending soldiers can use to thier own advantage, some which work automatically. Such advantages like the catapults, which are located on both ends of the fort. These catapults work automatically, with no hope from the soldiers. They fire highly explosive barrels towards the center of the fort, on the bridge. The waterfall located east of the fort can be use by the defenders for their own purposes. The waterfall has its advantages and disadvantages, which you will need to find out own your own. The moat has its advantages and disadvantages as well, but mainly for the attackers. The moat can be used to take cover from the defenders assualt, but watch out, because you can only hold your breate for 30 seconds, after 30 seconds you will drown. In order to break through the front gate, the attacking rebel soldiers will have to use all their weapons, gadgets, and equipment. At the attacker's first spawn location, they can use thier "rams" or mongooses to run into the gate, in an attempt to break the gate. 3 minutes into the invasion, the rebels will recieve a bigger, badder ram, which they call,"The Chopper." In their second and third spawn locations is where the attackers' weapons and gadgets are located. The flag capture point is also located there as well. Whether your the rebel attackers or the defending soldiers, you know what your job is...FIGHT UNTIL YOUR ACHIEVE YOUR OBJECTIVE!!!
    Screenshots:
    [​IMG]
    The Fort
    [​IMG]
    The Gate
    [​IMG]
    The Catapults
    [​IMG]
    The Moat
    [​IMG]
    The Waterfall
    [​IMG]
    1st Floor
    [​IMG]
    2nd Floor
    [​IMG]
    The Basement
    [​IMG]
    Attackers' spawn 2 & 3
    [​IMG]
    Attackers' spawn 1
    [​IMG]
    The gate view 2
    [​IMG]
    Stolen Flag

    Link To Gametype:
    One-Flag CTF
    Link To Map:
    Attack The Fort

    PLEASE COMMENT!!!
     
    #1 Shihuru, May 12, 2008
    Last edited: May 12, 2008
  2. cptncaucasian

    cptncaucasian Ancient
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    Hey this map is really cool. The pallet door is a nice touch and the waterfall and moat showed you took alot of time on this map. But i would suggest adding a couple less power weapons for the attackers.
     
  3. Y35 <3

    Y35 <3 Ancient
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    nice concept
    i like the curved bridge and the doors
    the maot also looks cool how its pouring out of that waterfall type thing
    nice job but i think the actual fort could use a bit more
    and please change the name of the thread to the same as the one in your file share
    no more *the hot new foundry.....*
     
  4. Pigglez

    Pigglez Ancient
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    Wow shihuru, this map looks awesome. Looking at the name I began to get scared, but the pics make up for that. Sorry for ever doubting you lol. I love the fountain and the fence wall slope up to the fort. Those both look epic. Anyway, this is a fabulous map from an amazing forger... Great job man! BTW, when are you making Shihuruville III?
     
  5. DRiSCOLL

    DRiSCOLL Ancient
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    nice fort the bridge and waterfall look really nice some interlooking could hav been used a bit more and turn ur boxes upside down it looks neater then
     
  6. Pigglez

    Pigglez Ancient
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    alright the boxes could be upside down, but it still plays fine. And from what I see, everything is interlocked. and anything that isn't doesn't look like it would effect gameplay. Don't say interlock in every map post. It isn't needed and all, especially when the entire map is already interlocked lol... sorry if this came out harsh but I think saying use interlocking isn't necessary, ever.
     
  7. Shihuru

    Shihuru Ancient
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    Thx man. I have alot of ideas, just that i don't always get to be able to build them. Shihuruville Part 3 is becoming a little problem for me, i like some sort of forgers block or something. I can't get it's concept down correctly...
     
  8. hiddenninja17

    hiddenninja17 Ancient
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    Nice,this is one of the few castle maps that I've liked, very original idea with battering rams.
     
  9. Pigglez

    Pigglez Ancient
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    oo yea I understand, after I finished my AT-AT map, I posted it and for the last three weeks or so, I've also had a forgers block. Just no ideas are coming to me. Then suddenly I got an idea about a week ago and so I've been forging. It's a basic idea but it's all I've gotten soo.... anyway, this is still a great map and I still will continue to look foward to SVIII. Good luck :] and if you need testers for it, I'd love to help...
     
  10. Shihuru

    Shihuru Ancient
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    lol, i don't know, i probably won't be able to be able to finish it until late June...
     
  11. BarkusTheMan 1

    BarkusTheMan 1 Ancient
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    all i gotta say is, wow! this honestly looks like the best fort map i have ever seen! the waterfall/moat is excellent to say the least. the pallet door is awesome, and it looks perfect. couldn't ask for a better fort!

    excellent job!
     
  12. Pigglez

    Pigglez Ancient
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    oo ok cool I can wait...
     
  13. Shihuru

    Shihuru Ancient
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    Thx, you seem like you rally liked it...
     
  14. LuckoftheMoose

    LuckoftheMoose Ancient
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    Looks awesome. The only suggestions from the screenshots is: 1) Detail the waterfall a little more, the moat is cool though. Also the fort a little more. 2) Make the fusion coils 'traps', and add propane tanks to be the catapults.

    Otherwise I will probably DL this one! :)
     
  15. SPAGETTII

    SPAGETTII Ancient
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    The map looks really fun
    I love the waterfall and the bridge
    Just seems like it needs more interlocking
    but still very nice
     
  16. Killerjoker11

    Killerjoker11 Ancient
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    this would be awesome for infection imo
     
  17. bib bob

    bib bob Ancient
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    wooooooooooooooooooooooooooooooooooooohoooooooo
    pretty waterfall and love the bridge over the water looks breath taking
    8/10 will dl sooooooon
     
  18. Wraith

    Wraith Ancient
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    I take it that the Fusion Coils in the Moat are meant to be like Alligators, Exploding Alligators, lol.
     
  19. Norlinsky

    Norlinsky Guest

    Really, really nice map. Maybe the best CTF map
     
  20. Shihuru

    Shihuru Ancient
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    Thx for your feedback, i really appreciate it, but right now im boycotting interlocking. To show that good maps doesn't need interlocking when it isn't necessary.
     

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